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There is no embeddium.mixins.json found in the version 0.3.32+ from the maven
DCO Assistant #424: Issue comment #394 (comment) created by Yefancy
October 8, 2024 02:09 10s
October 8, 2024 02:09 10s
Remove Discord link from GH Issues page
build-snapshot #894: Commit f8240c7 pushed by FiniteReality
October 7, 2024 17:21 8m 10s 21.0/neoforge
October 7, 2024 17:21 8m 10s
Doubly correct
build-snapshot #893: Commit c173eec pushed by FiniteReality
October 7, 2024 17:19 9m 49s 21.0/neoforge
October 7, 2024 17:19 9m 49s
Correct issues page link
build-snapshot #892: Commit c43b33c pushed by FiniteReality
October 7, 2024 17:18 12m 6s 21.0/neoforge
October 7, 2024 17:18 12m 6s
Update bug_report.yml
build-snapshot #891: Commit 548b320 pushed by embeddedt
October 7, 2024 17:15 1m 42s 21.0/neoforge
October 7, 2024 17:15 1m 42s
Restore smooth entity lighting option from Sodium 0.2
build-snapshot #890: Commit f9cacac pushed by embeddedt
October 3, 2024 17:47 1m 30s 16.5/modernized
October 3, 2024 17:47 1m 30s
"This mod has a rendering issue with Valkyrie."
DCO Assistant #423: Issue comment #393 (comment) created by embeddedt
October 1, 2024 16:30 11s
October 1, 2024 16:30 11s
"This mod has a rendering issue with Valkyrie."
DCO Assistant #421: Issue comment #393 (comment) created by embeddedt
September 30, 2024 20:36 14s
September 30, 2024 20:36 14s
Fix compat sourceset not being merged into jar
build-snapshot #889: Commit b4cca3b pushed by embeddedt
September 29, 2024 23:58 1m 23s 16.5/modernized
September 29, 2024 23:58 1m 23s
Missing option to change screen resolution
DCO Assistant #420: Issue comment #392 (comment) created by embeddedt
September 29, 2024 23:02 15s
September 29, 2024 23:02 15s
Merge remote-tracking branch 'origin/19.2/modernized' into 16.5/moder…
build-snapshot #888: Commit 3283edf pushed by embeddedt
September 29, 2024 21:39 1m 3s 16.5/modernized
September 29, 2024 21:39 1m 3s
Merge remote-tracking branch 'origin/20.1/forge' into 19.2/modernized
build-snapshot #887: Commit 42ce88a pushed by embeddedt
September 29, 2024 21:34 8m 13s 19.2/modernized
September 29, 2024 21:34 8m 13s
Restore sign material cache fix
build-snapshot #886: Commit efe2703 pushed by embeddedt
September 29, 2024 20:32 6m 29s 16.5/modernized
September 29, 2024 20:32 6m 29s
Update Modern UI scale hook
build-snapshot #885: Commit dee0ebd pushed by embeddedt
September 29, 2024 17:39 1m 56s 20.1/forge
September 29, 2024 17:39 1m 56s
Merge remote-tracking branch 'origin/20.1/forge' into 21.0/neoforge
build-snapshot #884: Commit c04eb1f pushed by embeddedt
September 29, 2024 16:41 4m 37s 21.0/neoforge
September 29, 2024 16:41 4m 37s
Choose optimal render pass based on quad texture when possible
DCO Assistant #419: Pull request #389 closed by embeddedt
September 29, 2024 16:21 13s
September 29, 2024 16:21 13s
Choose optimal render pass based on quad texture when possible (#389)
build-snapshot #883: Commit 170a1c1 pushed by embeddedt
September 29, 2024 16:21 3m 37s 20.1/forge
September 29, 2024 16:21 3m 37s
How do I access shaders?
DCO Assistant #418: Issue comment #390 (comment) created by embeddedt
September 29, 2024 13:57 11s
September 29, 2024 13:57 11s
Choose optimal render pass based on quad texture when possible
build-pull-request #66: Pull request #389 synchronize by embeddedt
September 29, 2024 13:56 1m 0s render-pass-optimization
September 29, 2024 13:56 1m 0s
Choose optimal render pass based on quad texture when possible
DCO Assistant #417: Pull request #389 synchronize by embeddedt
September 29, 2024 13:56 15s
September 29, 2024 13:56 15s
Choose optimal render pass based on quad texture when possible
build-pull-request #65: Pull request #389 opened by embeddedt
September 28, 2024 18:20 8m 0s render-pass-optimization
September 28, 2024 18:20 8m 0s
Choose optimal render pass based on quad texture when possible
DCO Assistant #416: Pull request #389 opened by embeddedt
September 28, 2024 18:20 12s
September 28, 2024 18:20 12s
Only mark vanilla sprite classes as trusted
build-snapshot #881: Commit bda241a pushed by embeddedt
September 28, 2024 18:18 6m 25s render-pass-optimization
September 28, 2024 18:18 6m 25s
Ensure flag population still happens for vanilla shaded quads
build-snapshot #880: Commit 28ebce1 pushed by embeddedt
September 28, 2024 18:13 2m 37s 20.1/forge
September 28, 2024 18:13 2m 37s