The developer guide is an on-boarding document for new contributors to FileOnQ.Imaging.Raw
. This project implements some non-standard practices and the goal of this document is to answer questions and explain how the code works.
If you haven't read the Building steps, go and do that first. You will need to setup your development environment with native C/C++ tools before you can continue. Once you have completed, that you should be able to compile the application.
Easiest way to determine if you can compile the application is to build the main project FileOnQ.Imaging.Raw
. If this is your first time, it may take a few minutes.
cd src/FileOnQ.Imaging.Raw
dotnet build
This project uses native C/C++ assemblies that are hooked into the standard .NET build process. After a successful build you should see a new runtimes
folder populated in FileOnQ.Imaging.Raw
project.
runtimes/
├─ win-x64/
│ ├─ libraw.dll
│ ├─ FileOnQ.Imaging.Raw.Gpu.Cuda.dll
├─ win-x86/
│ ├─ libraw.dll
│ ├─ FileOnQ.Imaging.Raw.Gpu.Cuda.dll
If you need to make any changes to how these assemblies are generated you will need to look at the additional build files.
- Targets files are located at src\FileOnQ.Imaging.Raw\Build
- Batch files are located at build
The core API is built in the main project FileOnQ.Imaging.Raw
. There is a special build that generates all of the native assemblies. Other than that everything for compiling and packaging this project follows standard best practices.
The test project contains unit and integration tests that will run the code, all supported architectures, and platforms. When working on changes locally, it is recommended to use NUnit directly. Using GUIs such as Visual Studio still work, but some of the developer experience may differ from these docs.
The test projects all use a local NuGet package of FileOnQ.Imaging.Raw.0.0.0-local.1
which is re-generated every time you build. The cached package in your NuGet Cache is also cleared to ensure you always have the latest changes. See Local NuGets below for more details.
The test projects use a shared project and target head solution to make it easier to manage what architecture is running the code.
tests/
├─ FileOnQ.Imaging.Raw.Tests.AnyCPU/
├─ FileOnQ.Imaging.Raw.Tests.x86/
├─ FileOnQ.Imaging.Raw.Tests.x64/
├─ FileOnQ.Imaging.Raw.Tests/
├─ FileOnQ.Imaging.Raw.Tests.NuGet.AnyCPU/
├─ FileOnQ.Imaging.Raw.Tests.NuGet.x86/
├─ FileOnQ.Imaging.Raw.Tests.NuGet.x64/
All test code should be added to the shared project, where the target heads just faciliate running the tests on the correct platform and arhitecture.
cd tests/FileOnQ.Imaging.Raw.Tests.AnyCPU
dotnet test
cd tests/FileOnQ.Imaging.Raw.Tests.x86
dotnet test
cd tests/FileOnQ.Imaging.Raw.Tests.x64
dotnet test
If you want to run the test project with extra verbose outputs
dotnet test --logger:"console;verbosity=detailed"
The unit test project uses NUnit Test Categories. You can specify test categories to run specific groups of tests. The example below will only run the integration tests
dotnet test --filter TestCategory=Integration
Currently you can't run tests from the solution file, only from the test project
The sample projects are a great way to see FileOnQ.Imaging.Raw
in action. These projects all use local NuGet packages that are regenerated with each build. See the Local NuGets section below for more details how this works.
The sample projects have special target heads all supported architectures and platforms and use a shared project so the implementation code is the same.
The benchmark project is used to validate performance and check for memory leaks. This project is used in the Pull Request review workflow to ensure we don't have performance degregation or new memory leaks with either the managed or native code. When working with this project locally, it uses our local NuGet pattern where it will clear out the existing package and regenerate it every time it builds. See the Local NuGets section below for more details on how this works.
The benchmark project use a native memory profiler which requires elevated administrative access to run. You will either need to run the benchmark from an elevated terminal or Visual Studio instance. It is required to build everything in release mode including the NuGet package.
You can specify various command line flags to determine which benchmark to run
cd benchmarks/tools
dotnet build -c Release
dotnet run -c Release -b thumbnail
If you want to see available benchmark commands
cd benchmarks/tools
dotnet run
We use local NuGets for several projects which are automatically generated by dotnet build
commands. The tests, samples, and benchmark projects all use this technique to ensure we are testing real-world NuGet scenarios with the native assemblies.
When debugging one of these packages, Visual Studio or your debugger will be able to step into the code with the local NuGet Package. There are custom build scripts built into each of these projects to ensure you always have a fresh NuGet package to use. They each implement the logic below:
Local Nuget Naming Convention
FileOnQ.Imaging.Raw.0.0.0-local.1
On build of these projects
- Clear your local NuGet cache
- Pack
FileOnQ.Imaging.Raw
for release or debug configuration dotnet restore
dotnet build
Using tools such as Visual Studio or JetBrains Rider you can still debug the binaries and step into them using this workflow. If it is not working as you expect, please log a new issue so it can be fixed.
All the build scripts can be found in their respective projects Build
folder