forked from picolove/picolove
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathmain.lua
919 lines (824 loc) · 21.7 KB
/
main.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
package.path = package.path .. ";./lib/?.lua"
require("lib.strict")
local QueueableSource = require("lib.QueueableSource")
local bit = require("bit")
local api = require("api")
local cart = require("cart")
require("test")
cartname = nil -- used by api.reload
local love_args = nil -- luacheck: no unused
pico8 = {
clip = nil,
fps = 30,
frametime = 1 / 30,
resolution = __pico_resolution,
screen = nil,
palette = {
{0, 0, 0, 255},
{29, 43, 83, 255},
{126, 37, 83, 255},
{0, 135, 81, 255},
{171, 82, 54, 255},
{95, 87, 79, 255},
{194, 195, 199, 255},
{255, 241, 232, 255},
{255, 0, 77, 255},
{255, 163, 0, 255},
{255, 240, 36, 255},
{0, 231, 86, 255},
{41, 173, 255, 255},
{131, 118, 156, 255},
{255, 119, 168, 255},
{255, 204, 170, 255}
},
color = nil,
spriteflags = {},
map = {},
audio_channels = {},
sfx = {},
music = {},
current_music = nil,
usermemory = {},
cartdata = {},
cart = nil,
clipboard = "",
keypressed = {
[0] = {},
[1] = {}
},
keymap = {
[0] = {
[0] = {"left", "kp4"},
[1] = {"right", "kp6"},
[2] = {"up", "kp8"},
[3] = {"down", "kp5"},
[4] = {"z", "c", "n", "kp-", "kp1", "insert"},
[5] = {"x", "v", "m", "8", "kp2", "delete"},
[6] = {"return", "escape"},
[7] = {}
},
[1] = {
[0] = {"s"},
[1] = {"f"},
[2] = {"e"},
[3] = {"d"},
[4] = {"tab", "lshift", "w"},
[5] = {"q", "a"},
[6] = {},
[7] = {}
}
},
mwheel = 0,
cursor = {0, 0},
camera_x = 0,
camera_y = 0,
can_pause = true,
can_shutdown = false,
draw_palette = {},
display_palette = {},
pal_transparent = {},
draw_shader = nil,
sprite_shader = nil,
display_shader = nil,
text_shader = nil,
quads = {},
spritesheet_data = nil,
spritesheet = nil
}
local flr, abs = math.floor, math.abs
loaded_code = nil
local __audio_buffer_size = 1024
local video_frames = nil
local osc
host_time = 0
local paused = false
local focus = true
local __audio_channels
local __sample_rate = 22050
local channels = 1
local bits = 16
currentDirectory = "/"
local glyphs = 'abcdefghijklmnopqrstuvwxyz"\'`-_/1234567890!?[](){}.,;:<>+=%#^*~ '
local function _allow_pause(value)
if type(value) ~= "boolean" then
value = true
end
pico8.can_pause = value
end
local function _allow_shutdown(value)
if type(value) ~= "boolean" then
value = true
end
pico8.can_shutdown = value
end
log = print
--log = function() end
-- TODO: move into separate file
local major, minor, revision = love.getVersion()
-- fixes for 0.10.2
if major == 0 and minor == 10 and revision == 2 then
-- workaround love2d 0.10.2 shader bug
function shdr_unpack(thing)
return unpack(thing, 1, table.maxn(thing) + 1)
end
else
shdr_unpack = unpack
end
-- minimal fixes for 0.9.2 to make picolove work
if major == 0 and minor == 9 then
love.graphics.isActive = function()
return true
end
local newCanvasOrg = love.graphics.newCanvas
love.graphics.newCanvas = function(width, height) -- luacheck: ignore 122
local ret = newCanvasOrg(width, height)
local mt = getmetatable(ret)
mt.newImageData = mt.getImageData
return ret
end
love.graphics.points = function(points) -- luacheck: ignore 122
for _, point in ipairs(points) do
love.graphics.point(point[1], point[2])
end
end
end
function restore_clip()
if pico8.clip then
love.graphics.setScissor(unpack(pico8.clip))
else
love.graphics.setScissor()
end
end
function setColor(c)
love.graphics.setColor(c * 16, 0, 0, 255)
end
function _load(_cartname)
local exts = {"", ".p8", ".p8.png", ".png"}
local cart_no_ext = _cartname
if _cartname:sub(-3) == ".p8" then
exts = {".p8", ".p8.png"}
cart_no_ext = _cartname:sub(1, -4)
elseif _cartname:sub(-7) == ".p8.png" then
exts = {".p8.png"}
cart_no_ext = _cartname:sub(1, -8)
elseif _cartname:sub(-4) == ".png" then
exts = {".png", ".p8.png"}
cart_no_ext = _cartname:sub(1, -5)
end
local file_found = false
for i = 1, #exts do
if love.filesystem.isFile(currentDirectory .. cart_no_ext .. exts[i]) then
file_found = true
_cartname = cart_no_ext .. exts[i]
break
end
end
if not file_found then
api.print("could not load", nil, nil, 6)
return
end
love.graphics.setShader(pico8.draw_shader)
love.graphics.setCanvas(pico8.screen)
love.graphics.origin()
api.camera()
restore_clip()
cartname = _cartname
if cart.load_p8(currentDirectory .. _cartname) then
api.print("loaded " .. _cartname, nil, nil, 6)
end
end
function love.resize(w, h)
love.graphics.clear()
-- adjust stuff to fit the screen
if w > h then
scale = h / (pico8.resolution[2] + ypadding * 2)
else
scale = w / (pico8.resolution[1] + xpadding * 2)
end
end
local function note_to_hz(note)
return 440 * 2 ^ ((note - 33) / 12)
end
function love.load(argv)
love_args = argv
if love.system.getOS() == "Android" or love.system.getOS() == "iOS" then
love.resize(love.graphics.getDimensions())
end
osc = {}
-- tri
osc[0] = function(x)
return (abs((x % 1) * 2 - 1) * 2 - 1) * 0.7
end
-- uneven tri
osc[1] = function(x)
local t = x % 1
return (((t < 0.875) and (t * 16 / 7) or ((1 - t) * 16)) - 1) * 0.7
end
-- saw
osc[2] = function(x)
return (x % 1 - 0.5) * 0.9
end
-- sqr
osc[3] = function(x)
return (x % 1 < 0.5 and 1 or -1) * 1 / 3
end
-- pulse
osc[4] = function(x)
return (x % 1 < 0.3125 and 1 or -1) * 1 / 3
end
-- tri/2
osc[5] = function(x)
x = x * 4
return (abs((x % 2) - 1) - 0.5 + (abs(((x * 0.5) % 2) - 1) - 0.5) / 2 - 0.1) * 0.7
end
-- noise
osc[6] = function()
local lastx = 0
local sample = 0
local lsample = 0
local tscale = note_to_hz(63) / __sample_rate
return function(x)
local scale = (x - lastx) / tscale
lsample = sample
sample = (lsample + scale * (math.random() * 2 - 1)) / (1 + scale)
lastx = x
return math.min(math.max((lsample + sample) * 4 / 3 * (1.75 - scale), -1), 1) * 0.7
end
end
-- detuned tri
osc[7] = function(x)
x = x * 2
return (abs((x % 2) - 1) - 0.5 + (abs(((x * 127 / 128) % 2) - 1) - 0.5) / 2) - 1 / 4
end
-- saw from 0 to 1, used for arppregiator
osc["saw_lfo"] = function(x)
return x % 1
end
__audio_channels = {
[0] = QueueableSource:new(8),
QueueableSource:new(8),
QueueableSource:new(8),
QueueableSource:new(8)
}
for i = 0, 3 do
__audio_channels[i]:play()
end
for i = 0, 3 do
pico8.audio_channels[i] = {
oscpos = 0,
noise = osc[6]()
}
end
love.graphics.clear()
love.graphics.setDefaultFilter("nearest", "nearest")
pico8.screen = love.graphics.newCanvas(pico8.resolution[1], pico8.resolution[2])
pico8.screen:setFilter("linear", "nearest")
local font = love.graphics.newImageFont("font.png", glyphs, 1)
love.graphics.setFont(font)
font:setFilter("nearest", "nearest")
love.mouse.setVisible(false)
love.keyboard.setKeyRepeat(true)
love.graphics.setLineStyle("rough")
love.graphics.setPointSize(1)
love.graphics.setLineWidth(1)
love.graphics.origin()
love.graphics.setCanvas(pico8.screen)
restore_clip()
pico8.draw_palette = {}
pico8.display_palette = {}
pico8.pal_transparent = {}
for i = 1, 16 do
pico8.draw_palette[i] = i
pico8.pal_transparent[i] = i == 1 and 0 or 1
pico8.display_palette[i] = pico8.palette[i]
end
pico8.draw_shader =
love.graphics.newShader(
[[
extern float palette[16];
vec4 effect(vec4 color, Image texture, vec2 texture_coords, vec2 screen_coords) {
int index = int(color.r*16.0);
return vec4(vec3(palette[index]/16.0),1.0);
}]]
)
pico8.draw_shader:send("palette", shdr_unpack(pico8.draw_palette))
pico8.sprite_shader =
love.graphics.newShader(
[[
extern float palette[16];
extern float transparent[16];
vec4 effect(vec4 color, Image texture, vec2 texture_coords, vec2 screen_coords) {
int index = int(floor(Texel(texture, texture_coords).r*16.0));
float alpha = transparent[index];
return vec4(vec3(palette[index]/16.0),alpha);
}]]
)
pico8.sprite_shader:send("palette", shdr_unpack(pico8.draw_palette))
pico8.sprite_shader:send("transparent", shdr_unpack(pico8.pal_transparent))
pico8.text_shader =
love.graphics.newShader(
[[
extern float palette[16];
vec4 effect(vec4 color, Image texture, vec2 texture_coords, vec2 screen_coords) {
vec4 texcolor = Texel(texture, texture_coords);
if(texcolor.a == 0.0) {
return vec4(0.0,0.0,0.0,0.0);
}
int index = int(color.r*16.0);
// lookup the color in the palette by index
return vec4(vec3(palette[index]/16.0),1.0);
}]]
)
pico8.text_shader:send("palette", shdr_unpack(pico8.draw_palette))
pico8.display_shader =
love.graphics.newShader(
[[
extern vec4 palette[16];
vec4 effect(vec4 color, Image texture, vec2 texture_coords, vec2 screen_coords) {
int index = int(Texel(texture, texture_coords).r*15.0);
// lookup the color in the palette by index
return palette[index]/256.0;
}]]
)
pico8.display_shader:send("palette", shdr_unpack(pico8.display_palette))
-- load the cart
api.clip()
api.camera()
api.pal()
api.color(6)
_load(argv[2] or "nocart.p8")
api.run()
end
function new_sandbox()
local cart_env = {}
for k, v in pairs(api) do
cart_env[k] = v
end
-- extra functions provided by picolove
local picolove_functions = {
error = error,
log = log,
ipairs = ipairs,
_keydown = nil,
_keyup = nil,
_textinput = nil,
-- used for repl
_allow_pause = _allow_pause,
_allow_shutdown = _allow_shutdown
}
for k, v in pairs(picolove_functions) do
cart_env[k] = v
end
return cart_env
end
local function inside(x, y, x0, y0, w, h) -- luacheck: no unused
return (x >= x0 and x < x0 + w and y >= y0 and y < y0 + h)
end
local function update_buttons()
for p = 0, 1 do
for i = 0, #pico8.keymap[p] do
for _, _ in pairs(pico8.keymap[p][i]) do
local v = pico8.keypressed[p][i]
if v then
v = v + 1
pico8.keypressed[p][i] = v
break
end
end
end
end
end
function love.update(_)
update_buttons()
if pico8.cart._update60 then
pico8.cart._update60()
elseif pico8.cart._update then
pico8.cart._update()
end
end
function love.draw()
love.graphics.setCanvas(pico8.screen)
restore_clip()
restore_camera()
love.graphics.setShader(pico8.draw_shader)
-- run the cart's draw function
if pico8.cart._draw then
pico8.cart._draw()
end
-- draw the contents of pico screen to our screen
flip_screen()
end
function restore_camera()
love.graphics.origin()
love.graphics.translate(-pico8.camera_x, -pico8.camera_y)
end
function flip_screen()
love.graphics.setShader(pico8.display_shader)
pico8.display_shader:send("palette", shdr_unpack(pico8.display_palette))
love.graphics.setCanvas()
love.graphics.origin()
love.graphics.setScissor()
love.graphics.setBackgroundColor(3, 5, 10)
love.graphics.clear()
local screen_w, screen_h = love.graphics.getDimensions()
if screen_w > screen_h then
love.graphics.draw(pico8.screen, screen_w / 2 - 64 * scale, ypadding * scale, 0, scale, scale)
else
love.graphics.draw(pico8.screen, xpadding * scale, screen_h / 2 - 64 * scale, 0, scale, scale)
end
love.graphics.present()
if video_frames then
local tmp = love.graphics.newCanvas(pico8.resolution[1], pico8.resolution[2])
love.graphics.setCanvas(tmp)
love.graphics.draw(pico8.screen, 0, 0)
table.insert(video_frames, tmp:getImageData())
end
-- get ready for next time
love.graphics.setShader(pico8.draw_shader)
love.graphics.setCanvas(pico8.screen)
restore_clip()
restore_camera()
end
function love.focus(f)
focus = f
end
local function lowpass(y0, y1, cutoff) -- luacheck: no unused
local RC = 1.0 / (cutoff * 2 * 3.14)
local dt = 1.0 / __sample_rate
local alpha = dt / (RC + dt)
return y0 + (alpha * (y1 - y0))
end
local note_map = {
[0] = "C-",
"C#",
"D-",
"D#",
"E-",
"F-",
"F#",
"G-",
"G#",
"A-",
"A#",
"B-"
}
local function note_to_string(note) -- luacheck: no unused
local octave = flr(note / 12)
note = flr(note % 12)
return string.format("%s%d", note_map[note], octave)
end
local function oldosc(oscfn)
local x = 0
return function(freq)
x = x + freq / __sample_rate
return oscfn(x)
end
end
local function lerp(a, b, t)
return (b - a) * t + a
end
local function update_audio(time)
-- check what sfx should be playing
local samples = flr(time * __sample_rate)
for _ = 0, samples - 1 do
if pico8.current_music then
pico8.current_music.offset = pico8.current_music.offset + 7350 / (61 * pico8.current_music.speed * __sample_rate)
if pico8.current_music.offset >= 32 then
local next_track = pico8.current_music.music
if pico8.music[next_track].loop == 2 then
-- go back until we find the loop start
while true do
if pico8.music[next_track].loop == 1 or next_track == 0 then
break
end
next_track = next_track - 1
end
elseif pico8.music[pico8.current_music.music].loop == 4 then
next_track = nil
elseif pico8.music[pico8.current_music.music].loop <= 1 then
next_track = next_track + 1
end
if next_track then
api.music(next_track)
end
end
end
-- TODO: figure out what this was used for
--local music = pico8.current_music and pico8.music[pico8.current_music.music] or nil
for channel = 0, 3 do
local ch = pico8.audio_channels[channel]
if ch.bufferpos == 0 or ch.bufferpos == nil then
ch.buffer = love.sound.newSoundData(__audio_buffer_size, __sample_rate, bits, channels)
ch.bufferpos = 0
end
if ch.sfx and pico8.sfx[ch.sfx] then
local sfx = pico8.sfx[ch.sfx]
ch.offset = ch.offset + 7350 / (61 * sfx.speed * __sample_rate)
if sfx.loop_end ~= 0 and ch.offset >= sfx.loop_end then
if ch.loop then
ch.last_step = -1
ch.offset = sfx.loop_start
else
pico8.audio_channels[channel].sfx = nil
end
elseif ch.offset >= 32 then
pico8.audio_channels[channel].sfx = nil
end
end
if ch.sfx and pico8.sfx[ch.sfx] then
local sfx = pico8.sfx[ch.sfx]
-- when we pass a new step
if flr(ch.offset) > ch.last_step then
ch.lastnote = ch.note
ch.note, ch.instr, ch.vol, ch.fx = unpack(sfx[flr(ch.offset)])
if ch.instr ~= 6 then
ch.osc = osc[ch.instr]
else
ch.osc = ch.noise
end
if ch.fx == 2 then
ch.lfo = oldosc(osc[0])
elseif ch.fx >= 6 then
ch.lfo = oldosc(osc["saw_lfo"])
end
if ch.vol > 0 then
ch.freq = note_to_hz(ch.note)
end
ch.last_step = flr(ch.offset)
end
if ch.vol and ch.vol > 0 then
local vol = ch.vol
if ch.fx == 1 then
-- slide from previous note over the length of a step
ch.freq = lerp(note_to_hz(ch.lastnote or 0), note_to_hz(ch.note), ch.offset % 1)
elseif ch.fx == 2 then
-- vibrato one semitone?
ch.freq = lerp(note_to_hz(ch.note), note_to_hz(ch.note + 0.5), ch.lfo(4))
elseif ch.fx == 3 then
-- drop/bomb slide from note to c-0
local off = ch.offset % 1
--local freq = lerp(note_to_hz(ch.note), note_to_hz(0), off)
local freq = lerp(note_to_hz(ch.note), 0, off)
ch.freq = freq
elseif ch.fx == 4 then
-- fade in
vol = lerp(0, ch.vol, ch.offset % 1)
elseif ch.fx == 5 then
-- fade out
vol = lerp(ch.vol, 0, ch.offset % 1)
elseif ch.fx == 6 then
-- fast appreggio over 4 steps
local off = bit.band(flr(ch.offset), 0xfc)
local lfo = flr(ch.lfo(8) * 4)
off = off + lfo
local note = sfx[flr(off)][1]
ch.freq = note_to_hz(note)
elseif ch.fx == 7 then
-- slow appreggio over 4 steps
local off = bit.band(flr(ch.offset), 0xfc)
local lfo = flr(ch.lfo(4) * 4)
off = off + lfo
local note = sfx[flr(off)][1]
ch.freq = note_to_hz(note)
end
ch.sample = ch.osc(ch.oscpos) * vol / 7
ch.oscpos = ch.oscpos + ch.freq / __sample_rate
ch.buffer:setSample(ch.bufferpos, ch.sample)
else
ch.buffer:setSample(ch.bufferpos, lerp(ch.sample or 0, 0, 0.1))
ch.sample = 0
end
else
ch.buffer:setSample(ch.bufferpos, lerp(ch.sample or 0, 0, 0.1))
ch.sample = 0
end
ch.bufferpos = ch.bufferpos + 1
if ch.bufferpos == __audio_buffer_size then
-- queue buffer and reset
__audio_channels[channel]:queue(ch.buffer)
__audio_channels[channel]:play()
ch.bufferpos = 0
end
end
end
end
local function isCtrlOrGuiDown()
return (love.keyboard.isDown("lctrl") or
love.keyboard.isDown("lgui") or
love.keyboard.isDown("rctrl") or
love.keyboard.isDown("rgui"))
end
function love.keypressed(key)
if key == "r" and isCtrlOrGuiDown() then
api.reload()
api.run()
elseif key == "q" and isCtrlOrGuiDown() then
love.event.quit()
elseif key == "v" and isCtrlOrGuiDown() then
pico8.clipboard = love.system.getClipboardText()
elseif pico8.can_pause and (key == "pause" or key == "p") then
paused = not paused
elseif key == "f1" or key == "f6" then
-- screenshot
local screenshot = love.graphics.newScreenshot(false)
local filename = cartname .. "-" .. os.time() .. ".png"
screenshot:encode("png", filename)
log("saved screenshot to", filename)
elseif key == "f3" or key == "f8" then
-- start recording
video_frames = {}
elseif key == "f4" or key == "f9" then
-- stop recording and save
local basename = cartname .. "-" .. os.time() .. "-"
for i, v in ipairs(video_frames) do
v:encode(string.format("%s%04d.png", basename, i))
end
video_frames = nil
log("saved video to", basename)
elseif key == "return" and (love.keyboard.isDown("lalt") or love.keyboard.isDown("ralt")) then
love.window.setFullscreen(not love.window.getFullscreen(), "desktop")
else
for p = 0, 1 do
for i = 0, #pico8.keymap[p] do
for _, testkey in pairs(pico8.keymap[p][i]) do
if key == testkey then
pico8.keypressed[p][i] = -1 -- becomes 0 on the next frame
break
end
end
end
end
end
if pico8.cart and pico8.cart._keydown then
return pico8.cart._keydown(key)
end
end
function love.keyreleased(key)
for p = 0, 1 do
for i = 0, #pico8.keymap[p] do
for _, testkey in pairs(pico8.keymap[p][i]) do
if key == testkey then
pico8.keypressed[p][i] = nil
break
end
end
end
end
if pico8.cart and pico8.cart._keyup then
return pico8.cart._keyup(key)
end
end
function love.textinput(text)
text = text:lower()
local validchar = false
for i = 1, #glyphs do
if glyphs:sub(i, i) == text then
validchar = true
break
end
end
if validchar and pico8.cart and pico8.cart._textinput then
return pico8.cart._textinput(text)
end
end
function love.wheelmoved(_, y)
pico8.mwheel = pico8.mwheel + y
end
function love.graphics.point(x, y)
love.graphics.rectangle("fill", x, y, 1, 1)
end
function love.run()
if love.math then
love.math.setRandomSeed(os.time())
for _ = 1, 3 do
love.math.random()
end
end
if love.event then
love.event.pump()
end
if love.load then
love.load(arg)
end
-- We don't want the first frame's dt to include time taken by love.load.
if love.timer then
love.timer.step()
end
local dt = 0
-- Main loop time.
while true do
-- Process events.
if love.event then
love.graphics.setCanvas() -- TODO: Rework this
love.event.pump()
love.graphics.setCanvas(pico8.screen) -- TODO: Rework this
for name, a, b, c, d, e, f in love.event.poll() do
if name == "quit" then
if not love.quit or not love.quit() then
if love.audio then
love.audio.stop()
end
return
end
end
love.handlers[name](a, b, c, d, e, f)
end
end
-- Update dt, as we'll be passing it to update
if love.timer then
love.timer.step()
dt = dt + love.timer.getDelta()
end
-- Call update and draw
local render = false
while dt > pico8.frametime do
host_time = host_time + dt
if host_time > 65536 then
host_time = host_time - 65536
end
if paused or not focus then -- luacheck: ignore 542
-- nop
else
-- will pass 0 if love.timer is disabled
if love.update then
love.update(pico8.frametime)
end
update_audio(pico8.frametime)
end
dt = dt - pico8.frametime
render = true
end
if render and love.graphics and love.graphics.isActive() then
love.graphics.origin()
if not paused and focus then
if love.draw then
love.draw()
end
--else
-- TODO: fix issue with leftover paused menu
--api.rectfill(64 - 4 * 4, 60, 64 + 4 * 4 - 2, 64 + 4 + 4, 1)
--api.print("paused", 64 - 3 * 4, 64, (host_time * 20) % 8 < 4 and 7 or 13)
end
-- reset mouse wheel
pico8.mwheel = 0
end
if love.timer then
love.timer.sleep(0.001)
end
end
end
function patch_lua(lua)
-- patch lua code
lua = lua:gsub("!=", "~=")
lua = lua:gsub("//", "--")
-- rewrite shorthand if statements eg. if (not b) i=1 j=2
lua =
lua:gsub(
"if%s*(%b())%s*([^\n]*)\n",
function(a, b)
local nl = a:find("\n", nil, true)
local th = b:find("%f[%w]then%f[%W]")
local an = b:find("%f[%w]and%f[%W]")
local o = b:find("%f[%w]or%f[%W]")
local ce = b:find("--", nil, true)
if not (nl or th or an or o) then
if ce then
local c, t = b:match("(.-)(%s-%-%-.*)")
return "if " .. a:sub(2, -2) .. " then " .. c .. " end" .. t .. "\n"
else
return "if " .. a:sub(2, -2) .. " then " .. b .. " end\n"
end
end
end
)
-- rewrite assignment operators
-- TODO: handle edge case "if x then i += 1 % 2 end" with % as +-*/%(^.:#)[
--lua = lua:gsub("([\n\r]%s*)(%a[%a%d]*)%s*([%+-%*/%%])=(%s*%S*)([^\n\r]*)", "%1%2 = %2 %3 (%4)%5")
--lua = lua:gsub("^(%s*)(%a[%a%d]*)%s*([%+-%*/%%])=(%s*%S*)([^\n\r]*)", "%1%2 = %2 %3 (%4)%5")
lua = lua:gsub("(%S+)%s*([%+-%*/%%])=", "%1 = %1 %2 ")
-- rewrite inspect operator "?"
lua = lua:gsub("([\n\r]%s*)?([^\n\r]*)", "%1print(%2)")
lua = lua:gsub("^(%s*)?([^\n\r]*)", "%1print(%2)")
-- convert binary literals to hex literals
lua =
lua:gsub(
"([^%w_])0[bB]([01.]+)",
function(a, b)
local p1, p2 = b, ""
if b:find(".", nil, true) then
p1, p2 = b:match("(.-)%.(.*)")
end
-- pad to 4 characters
p2 = p2 .. string.rep("0", 3 - ((#p2 - 1) % 4))
p1, p2 = tonumber(p1, 2), tonumber(p2, 2)
if p1 then
if p2 then
return string.format("%s0x%x.%x", a, p1, p2)
else
return string.format("%s0x%x", a, p1)
end
end
end
)
return lua
end