diff --git a/GravitySim/src/main.cpp b/GravitySim/src/main.cpp index 9e8ce05..101b5c8 100644 --- a/GravitySim/src/main.cpp +++ b/GravitySim/src/main.cpp @@ -1,7 +1,5 @@ #include "Game.h" -#include - Game* game = nullptr; int main(int argc, char* argv[]) @@ -27,7 +25,7 @@ int main(int argc, char* argv[]) frameTime = SDL_GetTicks() - frameStart; - game->currentFPS = min(1000.0f / frameTime, FPS); + game->currentFPS = ((1000.0f / frameTime) > FPS) ? FPS : (1000.0f / frameTime); if (frameDelay > frameTime) {