You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
There is no way currently to define skin type (slim or normal) this leads to having inconsistencies within some skins, as not all skins have the type defined within their url. I would highly advise adding a method to do this, as most users that value consistency within their project will not be to pleased with miss matched skins.
The text was updated successfully, but these errors were encountered:
Whether this is going implemented in the future or not, you can upload skin texture to MineSkin manually and select skin variant there. Once generated it'll return texture URL which then can be used when setting skin with /npc skin command.
EDIT: Disregard above reply, looks like plugin re-uploads the texture so that doesn't matter. 🫤
@Kruseified We have been talking about this internally and it is planned to be added in the near future. Most likely through --variant flag in /npc skin command. No precise ETA though.
There is no way currently to define skin type (slim or normal) this leads to having inconsistencies within some skins, as not all skins have the type defined within their url. I would highly advise adding a method to do this, as most users that value consistency within their project will not be to pleased with miss matched skins.
The text was updated successfully, but these errors were encountered: