"Monster" group/targettype doesn't work with OnAttacked and OnAttackedResult #15017
cabegame
started this conversation in
Code questions and modding support
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Disclaimers
What happened?
"Monster" tag doesn't want to work with OnAttacked and OnAttackedResult effect types
As an example this code works flawlessly:
While this one doesn't do anything:
The only difference is in
<Conditional group="eq monster/human"/>
Tried to write basically the same with
<AbilityConditionCharacter targettype="Monster">
but it didn't work eitherReproduction steps
Copy and paste both talents to see the effects(or the lack of thereof).
Bug prevalence
Happens every time I play
Single player or multiplayer?
Happens in both single player and multiplayer
-
No response
Version
v1.6.19.1 (Unto the Breach Update Hotfix 2)
-
No response
Which operating system did you encounter this bug on?
Windows
Relevant error messages and crash reports
No response
Beta Was this translation helpful? Give feedback.
All reactions