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New work has made me come to be in need of this. What would be your suggested approach to this @LeeGodSRC? In my mind, a player state should automatically listen to well listeners when it's set, and when it is changed it should unload said listening abilities. How should we go about this?
I'll be in charge of developing it btw unless you wish to assist me
Allows minigame makers, plugin devs etc to create mod mode, editor modes, etc... with a handful lines of code.
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