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I looked in issues/discussions, if my question was previously anwsered
What is the preset selected?
Full mod
If you chose what to convert, what did you pick? (if applicable)
No response
What are the contents of the latest .log file? (if applicable) (If you don't know what the last log file was, open the ".defaults" file, where you will find the name of the log file in the third line.)
09:20:57: [log.py:49] [INFO] Logger initialized!
09:20:57: [window.py:602] [INFO] Initiating window
09:21:01: [window.py:115] [INFO] Thanks for using FNF Porter!
What is missing?
the vocal files from my mod didn't transfer over. everything else did (and the offsets are a bit weird on characters but that can be fixed manually)
Missing files checklist
I have checked the converter supports these files
I have checked both directories, the original and converted one, and they aren't in the converted one
Additional Context (if applicable)
I'm trying to port my mod to base game. Though audio files can be replaced pretty easily, it is still annoying when I go to open a chart and the audio files for vocals straight up don't exist.
The text was updated successfully, but these errors were encountered:
Issue Checklist
What is the preset selected?
Full mod
If you chose what to convert, what did you pick? (if applicable)
No response
What are the contents of the latest .log file? (if applicable) (If you don't know what the last log file was, open the ".defaults" file, where you will find the name of the log file in the third line.)
09:20:57: [log.py:49] [INFO] Logger initialized!
09:20:57: [window.py:602] [INFO] Initiating window
09:21:01: [window.py:115] [INFO] Thanks for using FNF Porter!
What is missing?
the vocal files from my mod didn't transfer over. everything else did (and the offsets are a bit weird on characters but that can be fixed manually)
Missing files checklist
Additional Context (if applicable)
I'm trying to port my mod to base game. Though audio files can be replaced pretty easily, it is still annoying when I go to open a chart and the audio files for vocals straight up don't exist.
The text was updated successfully, but these errors were encountered: