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Implement FACTAudioEngine_PrepareWave #206

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alesliehughes opened this issue Aug 14, 2020 · 3 comments
Open

Implement FACTAudioEngine_PrepareWave #206

alesliehughes opened this issue Aug 14, 2020 · 3 comments

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@alesliehughes
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When looking into a wine crash with WRC 4, it requires FACTAudioEngine_PrepareWave to implement, currently it's returning 0.

@flibitijibibo
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This is one of those things that I never could find a good documented sample of (the SDK's pretty useless here), and unfortunately FNA doesn't need this at all, so it's highly unlikely that this will be implemented unless someone really likes old car games.

@flibitijibibo flibitijibibo changed the title WRC 4 requires FACTAudioEngine_PrepareWave implementation Implement FACTAudioEngine_PrepareWave Aug 14, 2020
@alesliehughes
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Do you have any hints on how to implement this? Base it off the FACTWaveBank_Prepare?

@flibitijibibo
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I would expect the two to be related, but you'll have to do a lot of decoupling between Wave and WaveBank to make it work.

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