From e257d57f5276761df2cff77a1e7670824b528293 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Thu, 7 Mar 2024 21:01:22 -0800 Subject: [PATCH] Fix FEX-2403 typos --- _posts/2024-03-04-FEX-2403.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/_posts/2024-03-04-FEX-2403.md b/_posts/2024-03-04-FEX-2403.md index 3231b71..dba9278 100644 --- a/_posts/2024-03-04-FEX-2403.md +++ b/_posts/2024-03-04-FEX-2403.md @@ -9,7 +9,7 @@ it! ## Steam fix As of Steam's [February 27th update](https://store.steampowered.com/news/app/593110/view/4161959294800836361) there was a fairly major change to how Steam starts its embedded Chromium instance. -With this most recent change it now is run inside of the Steam Linux Runtime environment. In turn Steam has disabled the sandbox feature of the +With this most recent change it now runs inside of the Steam Linux Runtime environment. In turn Steam has disabled the sandbox feature of the Chromium instance because it is incompatible. FEX was already disabling this sandbox and forcibly passing in the argument to disable it. Chromium really didn't like the argument being passed in twice and it was causing it to crash early. We have now removed our application profile and @@ -17,7 +17,7 @@ let Steam configure the arguments as required. As a side effect of Steam updating their version of Chromium, some users have noted that they are experiencing problems with GPU acceleration on Raspberry Pi systems. This is seemingly a video driver problem and unrelated to this crash that was fixed. It is currently unknown if we can fix this -problem, as it is working find on Tegra and Snapdragon systems. +problem, as it is working fine on Tegra and Snapdragon systems. ## Rootfs images updated FEX's rootfs images have been updated to include the latest versions of Mesa, gfxreconstruct, and Renderdoc. The major change here is having Mesa @@ -66,7 +66,7 @@ wants for register layout. Matching what Arm64EC wants for the regster layout me around which gives a performance improvement. The Linux side of code doesn't need this, so this only happens when building as a WINE module. ## 32-bit thunking improvements -This last month has had an exciting milestone for 32-bit thunking! We have landed support for thunking Wayland on 32-bit. Which this means with our +This last month has had an exciting milestone for 32-bit thunking! We have landed support for thunking Wayland on 32-bit. Which means with our previously implemented Vulkan thunking, we can now run some games using Wayland plus Vulkan and Zink thrown in to the mix! In particular we have been able to test that Super Meat Boy works in this configuration! We still have more work to do before X11 and GLX works with 32-bit thunking so stay tuned to the future!