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1 parent 709d3e1 commit 194fa6aCopy full SHA for 194fa6a
Entities/StaticPuffer.cs
@@ -38,6 +38,11 @@ private static void onPufferConstructor(ILContext il) {
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public StaticPuffer(EntityData data, Vector2 offset) : base(data, offset) {
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// remove the sine wave component so that it isn't updated.
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Get<SineWave>()?.RemoveSelf();
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+
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+ // offset the horizontal position by a tiny bit.
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+ // Vanilla puffers have a non-integer position (due to the randomized offset), making it impossible to be boosted downwards,
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+ // so we want to do the same.
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+ Position.X += 0.0001f;
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}
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