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The setup of the material structure is currently done lazily in MayaCallbacks::addMesh. This is not clean and deregistering the structure is missing as well. Refactor this.
The text was updated successfully, but these errors were encountered:
The setup of the material structure is currently done lazily in MayaCallbacks::addMesh. This is not clean and deregistering the structure is missing as well. Refactor this.
The text was updated successfully, but these errors were encountered: