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the stingray shader unexpectedly multiplies rgb-based opacity with alpha-based opacity. CityEngine falls back to rgb-based opacity if there is no alpha channel in the texture. serlio should emulate that CityEngine behavior.
reproduction: load CityEngine Paris example in Serlio
The text was updated successfully, but these errors were encountered:
the stingray shader unexpectedly multiplies rgb-based opacity with alpha-based opacity. CityEngine falls back to rgb-based opacity if there is no alpha channel in the texture. serlio should emulate that CityEngine behavior.
reproduction: load CityEngine Paris example in Serlio
The text was updated successfully, but these errors were encountered: