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Now when waiting for the CompleteCommand.Execute() call (in the form of a confirm button or whatever), the usual click and drag to navigate the map is disabled. When creation mode is polygon or polyline though the click and drag navigation works. Is it possible to allow this for all creation modes?
Also panning with arrow keys works in all cases so why not allow navigation with click and drag?
The text was updated successfully, but these errors were encountered:
This behavior is observed in my own app as well as the samples here, specifically the Sketch on map example:
The text was updated successfully, but these errors were encountered: