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Currently, the order of bones in the Weights view is not preserved in the exported skeleton data, so upgrading the skeleton data version may change the order of vertex drawing in meshes with three-dimensional effects, resulting in a different appearance. The upgrade procedure here assumes that the exported data must be imported into Spine once, the project saved, then opened in a newer version of the editor and the skeleton re-exported. It is common to have to re-import a large amount of skeleton data to upgrade the version, so if Nonessential data is checked in the export settings, the order of the bones in the weight view should also be included in the export to avoid changing the appearance of the skeleton.
Currently, the order of bones in the Weights view is not preserved in the exported skeleton data, so upgrading the skeleton data version may change the order of vertex drawing in meshes with three-dimensional effects, resulting in a different appearance. The upgrade procedure here assumes that the exported data must be imported into Spine once, the project saved, then opened in a newer version of the editor and the skeleton re-exported. It is common to have to re-import a large amount of skeleton data to upgrade the version, so if
Nonessential data
is checked in the export settings, the order of the bones in the weight view should also be included in the export to avoid changing the appearance of the skeleton.Related forum thread:
https://esotericsoftware.com/forum/d/27877-%E5%AF%BC%E5%87%BA%E7%9A%84json%E5%86%8D%E6%AC%A1%E5%AF%BC%E5%85%A5spine%E4%BC%9A%E5%8F%91%E7%8E%B0%E6%89%80%E6%9C%89%E7%BD%91%E6%A0%BC%E7%9A%84%E6%9D%83%E9%87%8D%E9%A1%BA%E5%BA%8F%E8%A2%AB%E6%89%93%E4%B9%B1
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