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Design Document

Goal

The project is a top down left to right space shooter with arcade influence.

Scope

The scope of the game is a top down space shooter with heavy arcade influence in C++ with SFML and other libraries.

The levels should be pseudorandomly generated.

The game should be playable single and multiplayer.

The game should be playable on shared machine and online.

The game should be multiplatform.

Stages

  1. A working game scene.
  2. A working single player game.
  3. A working shared machine multiplayer.
  4. A working online multiplayer.
  5. A working title with menus.