diff --git a/Source/Statics/Game.cs b/Source/Statics/Game.cs
index 546dd00a..fc66e549 100644
--- a/Source/Statics/Game.cs
+++ b/Source/Statics/Game.cs
@@ -1,6 +1,5 @@
using System;
using System.Collections.Generic;
-using System.Linq;
using Player = Assets.Scripts.Settings.PlayerSettingsManager;
using InputManager = KTInputManager;
using Manager = ModManager;
@@ -83,7 +82,7 @@ public static class KTInputManager
///
/// Determines if the current way the game is being controlled is VR-related.
///
- public static bool IsCurrentControlTypeVR => CurrentControlType == ControlType.Gaze || CurrentControlType == ControlType.Motion || CurrentControlType == ControlType.ThreeDOF;
+ public static bool IsCurrentControlTypeVR => CurrentControlType is ControlType.Gaze or ControlType.Motion or ControlType.ThreeDOF;
///
/// The current way the game is being controlled.