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I would find it useful if rust-builder could be compiled as a static library that could then be invoked from rust, C or C++. This has some possible advantages:
Allowing a project using a new toolchain to use rust builder
Allowing non rust projects to use rust shaders
The text was updated successfully, but these errors were encountered:
I would find it useful if rust-builder could be compiled as a static library that could then be invoked from rust, C or C++. This has some possible advantages:
The text was updated successfully, but these errors were encountered: