diff --git a/src/main/java/mod/emt/harkenscythe/blocks/HSSoulCake.java b/src/main/java/mod/emt/harkenscythe/blocks/HSSoulCake.java index f9d27eb..2983c90 100644 --- a/src/main/java/mod/emt/harkenscythe/blocks/HSSoulCake.java +++ b/src/main/java/mod/emt/harkenscythe/blocks/HSSoulCake.java @@ -78,7 +78,7 @@ private boolean eatCake(World world, BlockPos pos, IBlockState state, EntityPlay { player.addStat(StatList.CAKE_SLICES_EATEN); player.getFoodStats().addStats(4, 0.2F); - player.addPotionEffect(new PotionEffect(MobEffects.REGENERATION, 8 * 20, 0)); + player.addPotionEffect(new PotionEffect(MobEffects.REGENERATION, 6 * 20, 0)); int i = state.getValue(BITES); ItemStack stack = this.getPickBlock(state, null, world, pos, player); diff --git a/src/main/resources/assets/harkenscythe/lang/en_us.lang b/src/main/resources/assets/harkenscythe/lang/en_us.lang index 67d3af6..526fd41 100644 --- a/src/main/resources/assets/harkenscythe/lang/en_us.lang +++ b/src/main/resources/assets/harkenscythe/lang/en_us.lang @@ -69,5 +69,5 @@ message.harkenscythe.hs_reap=%s was reaped tooltip.harkenscythe.altar=Requires a Harken Athame for rituals tooltip.harkenscythe.athame=A Blunt Harken Blade could develop magical abilities if it comes into contact with blood or souls... tooltip.harkenscythe.blunt_blade=It could develop magical abilities if it comes into contact with blood or souls... -tooltip.harkenscythe.soul_cake=Gives Regeneration (0:08) when a slice is eaten and will drop itself when no slice is eaten +tooltip.harkenscythe.soul_cake=Gives Regeneration (0:06) when a slice is eaten and will drop itself when no slice is eaten tooltip.harkenscythe.soul_cookie=Gives Regeneration (0:04) when eaten