forked from GlobbyPotato/Rockhounding_Chemistry
-
Notifications
You must be signed in to change notification settings - Fork 0
/
changelog 1.7.10.txt
393 lines (376 loc) · 17.3 KB
/
changelog 1.7.10.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
v4.13 changelog
Fossil Woods
Backported the Wood aging tech
Added the Wood Incubator and related composts
Added the Book of incubation to the Rockypedia with info and recipes
Completed the set of 16 fossil woods
Tweaked the generation to the new woods
Rockypedia
Updated the book section with tooltips and books
V4.12 changelog
Fixed raw rocks accidentally appearing with polished textures
v4.11 changelog
Misc fixes
Fixed a bug when shift-clicking some crafted items off the crafting table
Some code cleaning
some oredict fixes
v4.10 changelog
Ore Tiers
Replaced Sub-bituminous coal with proper vanilla coal for simplicity
Tweaked the spawning method
Book updated
Peat production reworked
Peat coal Shard turned into Moist Peat Shard (no fuel power)
Dried Peat is now the proper fuel
Added the Peat Drying Pallet to turn moist peat into Dried Peat
Misc fixes
Fixed the slime building block recipe
Fixed Table Lamps render
Fixed some mineral compounds errors
Fixed several textures and resolutions
Less resources requirements for machines (redstone, acids, water)
Added a NEI search for mining drops
Some code cleaning
Added Chinese localization (thanks to Mayday Wu)
v4.09 changelog. Overall/overdue fixes.
Mining Tweaks
Sweat and Copal can be collected also when using the Petrographer
Copal Shards drop randomly between 1 and 3 pieces when occurring
Dropping amount of Miners Sweat depending on the mined block harvest level
A filled Amber Jar can be found in blacksmith chests
A filled Sweat Satchel can be found in mineshaft chests
Machines/Devices
Amber Crucible
Some rendering tweaks
Iron Sieve
Localized name changed into "Soil Sieve"
Removed metals from its recipes to represent a lower tier device
Sieve NEI gui missing image fix
Truffles Auction Table
Added a gui.
Chance to trade for a wishlist item/block instead of nuggets if a truffle is very well reviewed
Auction time locked to a fixed value (150 seconds)
Chemistry
Re-enabled the Iron HoePick (simply spots Uninspected Minerals in stones)
Some oredictionary typo fixed in chemical elements (tungsten, osmium, iridium)
Gemology
Base Wand and Energizer made also craftable for an easier access to Gemology
Backlit Lamps render fix
Table Lamps now stackable
Added the Wonderstone Gem (may drop from any of the Porphyry rocks)
Crystal Grids
Added the Creative Grid which has the chance to clone the block under the table (only blocks with no tile entity)
Ore Tiers
Sub-Bituminous Coal ore now returns directly the vanilla coal. Unneeded recipes removed
Emerald and Diamond ores now drop themselves, no longer a mock ore.
New charcoal oredicted as "lumpCharcoal"
Fossil Woods
Fixed the spawning method
Fossil Book revised
Updated some Localized names
Addes a new set of fossil wood (full set and chiseled set)
Swamp Kauri: spawns as huge buried trunks in swamps
Mophane: lays in wet and hot biomes
Swamp Pine: spawns as dead trees in swamps
Driftwood: spawns in clouds on beaches
Truffles
Truffles Book revised
Misc
Minor recipe adjustments
Minor generic adjustments
Enabler for the Hut spawning
v4.08 changelog. Mod discontinued
Building Blocks
Rocks can spawn also in the Aroma1997 Mining World (enabler included)
Configurable dimension Id, dimension height and spawnig percentage to fit the mining dimension
Chemistry
Uninspected minerals can spawn also in the Aroma1997 Mining World
Calcium Sulfate renamed into Sulfate Dust
Obtained by crushing Alabaster ores, craftable from any Sulfur Dust or other items
Fluorapatite and Fluorite dusts unified into Fluorite Dust
Obtained by crushing any of the Travertine and Granite rock types or Fluorite Ores, crafted from fluorite shards
Hoe-picks always available to mine Undefined Minerals
Iron Hoe-pick disabled
Diamond Hoe-pick turned into Petrographer to address mining to specific elements
The Petrographer work can be set inside the RockPedia Table
Machines
Lab Oven
Replaced Coke Pellets with Carbon Compost
Added the production of Syngas (Carbon Compost + Empty Beaker in the oven) (dark gray color slot)
Slightly reworked the gui appearence
Chemical Extractor
Replaced Coke Coal with Syngas Tank as supply
Gemology
Additional gem ores can spawn also in the Aroma1997 Mining World
Added Pietersite and Dumortierite gems
Added the Wand of Glitters (can place light sources on any side, 300 uses)
Fossil Woods
Some of the planks can be chiseled
Misc fixes
Minor fixes
Minor Tweaks
Some books updated, may need to cast them again
v4.07d changelog
Fixed some recipe duplication
v4.07c changelog
Added an option to hide all the bricks but Type 0 from NEI (hidden by default)
Fixed a potential issue not creating correctly some nbt items
Fixed a possible crash with the Brick Carver
v4.07b changelog
Fixed a server crash when Extra Utilities is also installed
Fixed some machines probably keeping the chunk loaded
Fixed/Simplified some recipes
v4.07 changelog. Final revising version
Building Blocks
Carved Bricks
Rewritten from scratch the Carved Bricks cleaning all their IDs
Extended pattern types to 32
Brick type identified by metadata, brick overlay type identified by an nbt value ("overlay" = 0 to 31)
Known issue: bricks will drop also in creative when broken, inventory lighting to be fixed. Fix currently pending
Modular Slabs
Rewritten from scratch the Modular Slabs cleaning all their IDs
Positioning stored as nbt
Machines/Devices
Brick Carver
Updated the working and GUI accordingly to the new bricks
Amber Crucible
Small render tweak
Fixed an exploit with the device
Items drops temporarily set to spawn on top of the device parts
Chemistry
Added Tungsten and related minerals as extractible element
Added information about mineral composition for better processing and nei search
Added a "Force Smelting" option in the config to smelt unprocessed dusts
Furnace will try to smelt dusts into other mods ingots when available
Disabled by default, to be used carfeully, OreDict converters always preferred
Gemology
Gem Trails
Reworked item drops
Catalyzed Drillers
Some code cleaning
Fossil Woods
Compacted the blocks cleaning some IDs
Misc Fixes
Fixed some localized names
v4.06 changelog
Building Blocks
Fixed some issues with Fountains
Some placing fixes to Milkstone procedure
Removed some unworth blocks and relocating some others cleaning several IDs
Reworked some block renders
Chemistry
Fixed a possible corruption with some blocks
Crystal Growth
Updated the growing procedure cleaning several IDs
Improved some textures and renders
Seeds are no longer infinite (1 solution generates 5 seeds, pit spreading removed)
OWC Energy System
Turned Accumulator and Battery into nbt items cleaning several IDs
Reworked the function and GUI of the system
OWC Planning table updated to the new construction
The system can also charge supported energy cells
Mod internal Rechargeable battery
Copper and Titanium batteries from Mariculture
Re-Battery from ICClassic
Leadstone and Hardened Energy Cells from Thermal Expansion
Gemology
Reworked the Gem Trails cleaning several IDs
Reworked the Juicestone beakers cleaning several IDs
Configurable quantity of ingredients required for the Item Divinator
Zen Gardens
Updated the pebble decorations cleaning several IDs
Machines
Amber Crucible
Reworked the rendering
Rockypedia
Fixed a possible crash with the Rockypedia (eventually clean the existing gui slots before updating)
Gui updated with icons about required items and destination
Cutting Station
Changed the gabion compound needed for Cage and Panel Gabions (Iron Cage and Wooden Panel)
Misc Fixes
Added filled containers into NEI for creative usage
Some textures updated
All books updated accordingly to latest changelogs
Some grammar fixes
Some recipe updated/fixed/simplified
v4.05 changelog
Building Blocks
Fixed the fountain render
Removed some unworth blocks
Gemology
Disabled the Wand of Icarus for interferring with other mods survival flight
Misc Fixes
Minor tweaks
Some textures fix
Some grammar fix
v4.04c changelog
Fixed an issue with the Lab Oven not eventually filling tanks (now marked as Empty when no acid is contained)
Fixed an issue with some textures (hoepicks textures)
v4.04b changelog
Building Blocks
Tweaked some rock spawning parameters
Rocks can be purchased also by trading Ammolite shells in the Rock Vendor. Triple outcome than paper
Sweat Satchel and Amber Jar relocated and NBT based. Old ones will disappear (extract their content before updating)
Water making
Grouped water related config settings into a own category
Bucket filling from fountains can be disabled
Fluids mined with the Mine Crawler can be dropped as placeable items
Evaporation Tank
Tank refill from rain can be disabled. Salt may still melt back into water
In desert the tank will be not refilled anyway
The evaporation time will be multiplied or divided depending on biome types
Gemology
Pyrite and Fluorite spawning can be disabled from Gemology if the chemistry module is enabled. Shards can be shared
Divined wands relocated and NBT based. Old ones will disappear
Jewelry relocated and NBT based. Old ones will disappear
Catalyzed Drillers relocated and NBT based. Old ones will disappear
Table backlit lamps render updated
Chemistry
Shared some Gemology shards to chemical production
Beryl shards can extract Beryllium
Pyrite and Fluorite shards both way compatible with Gemology
Fluorite shards and ore can be crushed into fluorite dust
The spawning of the Uninspected Mineral can be disabled
Disabling the mineral will automatically enable the Iron Hoe-pick and Diamond Hoe-pick
Hoe-pick is a normal pickaxe instance with a chance to discover Uninspected Minerals while mining stones
Fortune levels will increase the chance to find a mineral
Machines
Machines Consumables relocated and NBT based. Old ones will disappear
Additional power supply for machine fueling
Copper Battery and Titanium Battery from Mariculture
RE-Battery from IC2-Classic
Rock Vending System
Updated the working method to separate the rock purchasing from the wiki function
The Rockpedia books can be obtained from the Rockypedia table.
The Rockpedia book/s can be used inside the vendor to inscribe rock informations (biome, levels, gems)
Right clicking the world with an inscribed Rockpedia book, a message will tell if in the biome is present that rock
Lab Oven
Polyacrylic acid has a own fluid, recipe alligned to the rest of the acids
Chemical tanks relocated and NBT based. Old ones will disappear
Cracked Coal recipe simplified
Hydrofluoric acid can be synthetized also from fluorite dust
Energy Condenser
Essence jars relocated and NBT based. Old ones will disappear
Miners Blood has a own jar to pick it from the Energy Condenser and to charge the Item Divinator
Misc fixes
Minor machines fixes
Some render updates
Soil Conditioner relocated. Old one will disappear
Minor config tweaks for default values
Mod Books rearranged. Old ones will disappear
Updated some contents
Requires a paper to be obtained from the Rockypedia
v4.03 changelog
Machines updates
Rock Vending System
Fixed GUI slots to hover for the names of the purchased rocks
Lab Oven / Mineral Analyzer / Chemical Extractor
Added tanks (worth 500 beakers) alternative for the mass usage of the 3 acids in ore processing.
Energy Condenser
More automation in making infusions
Replaced the lava bucket step with dropping a magma cream on top of the Condenser
Miners Sweat can also be extracted right-clicking the satchel and dropped on an empty Condenser to fill it
Fixed the working to deal with splitted stacks and accept mixed gems of the same flavor
Restored NEI gui indicator for gems flavors
Misc fixes
Some Oredict fixes in recipes
Some texture fixes
v4.02 changelog
Building Blocks
Added enablers for plates and barriers where Carpenter's Block or Forge Multipart can already produce them saving IDs
Chemistry
Chemical Extractor
Fixed the hopper insertion/extraction
Added the Graduated Cylinder as second consumable
Dust formation from cabinet can be made on demand making the machine work lighter
Dust formation happens by temporarily replacing the Test Tube with the Graduated Cylinder in the consumable slot.
Updated Book of Elements
Various Machines
Fixed the hopper insertion/extraction
Minor fixes
Small Gui fixes
v4.01 changelog
Machine fixes
Rock Prospector
Reworked model and rendering
Prospected blocks no longer appear on top in favour of input hoppers
Lab Oven
Reworked the redstone supplying method based on storage.
Redstone dust and block accepted
Gui tweaking
Chemical Extractor
Redstone dust and block accepted
Misc Fixes
Some block registration fixing
Halved ores hardness
Reworked some textures
Some recipe mistakes fixing
Some oredicting fixing
v4.00 changelog
IMPORTANT: This version is a complete rewrite. Many blocks and items will no longer match with version 3.
Building Blocks
The spawning of the rocks can be disabled. Rocks can be eventually purchased from the Rock Vendor
Added integration with Forge Multipart
Stairs, Modular Slabs and Bricks can be disabled where Carpenter's Block or Forge Multipart may suffice
Reworked the Cutting Station function
Added a specific pigment logic for extra dyes (where new dyes are enabled)
Added a specific crusher logic for common dusts
Mining shards from soft blocks are obtainable only from sieving
Added a processing technique for amber related blocks and items
Added the Amber Crucible and the Amber Collector working as adjacent blocks
Amber Shard turned into Copal Shard. Still collected by the Amber Jar while mining stone
Copal shards can be melted in the crucible to cast the blocks inside the collector
Melting Copal Shards, it is possible to spot and drop the proper Amber Shards for gemstone purposes
Gemology
Updated the Backlit lamps (blocks and table/hanging lamps)
Reworked the Energy Condenser function. No more GUI but player interactions
Reworked the effect of some of the wands
Wand of Salvation will redeem Zombie Villagers into trainable Novice Villagers by hitting them
Improved the Energy Amplifier
The table and the grids are splitted into 3 separated and upgradable tiers
Improved the GUI showing clearly which gems are required
Tweaked the effect of some of the Crystal Grids
Improved the Item Divinator
Improved the GUI showing clearly which gems and catalysts are required
Tweaked tools and armors
Jewelry
Added Cosmo Burner (type Belt). Burns player's energy when player is on fire and well fed, generating a huge explosion
Added Charon's Obol (type Amulet). Turns the lava under the player into a fragile obsidian layer.
Chemistry
Ore processing
Reworked the concept. It spawns only an "Uninspected mineral"
The uninspected mineral needs to be prospected for a first classification. 10 mineral categories available
Added the Mineral Analyzer. It extracts several mineral species from each mineral category
Added 80 collectable mineral species, each one composed of a different quantity of elements
Reworked the Chemical Extractor. It will extract all the elements composing a mineral by their quantity
Added the Lab Oven. It produces and stores the commonly used acids
Added 50 elements in dust form.
Some elements are unused by the mod but oredicted for integration
Metallurgy
Added the Rose Gold Alloy. For decoration purposes
Mine Crawlers
Slight fix to their working
General fixes to Mine Crawler Assembler
Machines
All the utility devices (not the machines) can be set to be craftable or lootable only inside the Guru's hut
Reworked the fueling system for all the machine, opening hopefully for extra integrations
Suppressed the Guru's Pawnshop. Added a trainable Guru Villager for Gemology and mining tradings
Reworked the Rockhoundpedia
It returns the books for every feature with explainations
It returns casted grids for Energy Amplifier and Item Divinator by supplying empty guides
Stone Prospector turned into a cross-feature machine, not only for Gemology purposes
Slightly changed the working of the Prospector. Prospecting blocks will be shown on top of it
Mobs
Added a Guru Villager. Can be trained to perform Gemology or mining trades
Added a Novice Villager. Can be redeemed from Zombie Villager and trained directly into a specific profession
Both villagers can breed and be trained to play with their trades
Truffles
Reworked the trading procedure
Added the Truffle Auction Table. Allows to trade truffles for gold by an auction through villagers
Added two more recipes (Harvestcraft bonus)
Misc Fixes
Cleaned several parts of the code hopefully for a better working
Reworked several blocks appearence
Reworked several renders
Reworked several textures
Improved the config with explainations for each entry