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Ryujinx delete the ryusak shaders after open pokemon #76

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DaniDice2 opened this issue Jul 19, 2023 · 9 comments
Open

Ryujinx delete the ryusak shaders after open pokemon #76

DaniDice2 opened this issue Jul 19, 2023 · 9 comments

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@DaniDice2
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Hello Guys! I have this problem with RyuSAK,
I download the Pokemon Sword Shader without any problem and it shows the correct number of shaders es. 21000/21000 but when i launch the game it loads fast without showing the correct loading of shaders, it just load the shaders i already made playing the game, not what i downloaded, then it delete the shaders that i downloaded, i've tried it many times but it's always the same, when i open the game it delete the shaders, and RyuSAK returned to show the old shaders i already had like : 100/21000.
Please help me since Pokemon Sword it freeze every 20 minutes in random spots

@DaniDice2
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Same with Super Mario Odissey, it calced the shaders after i started the game

@moliyu
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moliyu commented Jul 24, 2023

I have the same problem

@zainullahk
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Same problem with smash bros ultamite

@Zard-Studios
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I'm having this kind of problem too, I've tried downloading shaders for many nintendo games to no avail. so it's obvious that it's ryujinx's problem and not ryuSAK. I also make a report on the ryujinx github page.

@Zard-Studios
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They closed the problem for me without giving an answer, these fools.

@fulkaffe
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fulkaffe commented Sep 5, 2023

This software is useless since ryujinx shaders are personal. Thats why the downloaded shaders are deleted when loading a game

@Jeyanthinath
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Jeyanthinath commented Oct 1, 2023

Same happening for me (Super Mario Odyessy 1.30), any updates ?

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7 participants
@Jeyanthinath @moliyu @zainullahk @Zard-Studios @fulkaffe @DaniDice2 and others