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Needs retesting with FluidSynth 2.4.3, released 1 week after this bug report. ChangeLog shows some fixed with voices not terminating when they should or even raising. https://github.com/FluidSynth/fluidsynth/releases/tag/v2.4.3
And the cut-off, if related to drums, it is now reverted to behave as in (likely) VLC. Now it can be set to behave as Microsoft GM/GS synth as a setting.
EasyRPG Continuis Build doesn't seem to use the correct soundfont file :
gm.sf2
(orscc1t2.sf2
) aseasyrpg.soundfont
file in the game folder00Matrix.mid
isn't played correctlyeasyrpg.soundfont
on Windows, the file is played correctly00Matrix.mid
as the Title Screen music:Project MIDI Issue.zip
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