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Describe the issue in detail and how to reproduce it:
I was recently using EasyRPG Player to play the RPG Maker 2000 game Ocean OI, and the developer and I realized a discrepancy in the battle system between EasyRPG Player and the original RPG_RT.
Specifically, when using an ally-targeting healing skill with the Elemental Defense property for an Element checked (image 1) and the targeted party member with an Element Rate for said Element at 0% (image 2), the party member will be healed in EasyRPG Player (image 3) but will not be healed — as intended — using the RPG_RT (image 4).
To reproduce this issue, start from the attached save file, choose "Journey onward..." to get into battle, and then use Ron's "Mandate" skill and let the result play out. (Pretty sure what the other party members do doesn't matter.)
The text was updated successfully, but these errors were encountered:
That doesn't appear to be quite the issue. What they're trying to create is a skill that restores SP to everyone but the user - hence the user is immune to the element of that restoration skill.
Is CalculateSkillCost combining the usage cost for SP with possible SP "damage" caused by the skill? Its naming format is different to CalculateSkillHpCost, which makes me wonder.
Or I'm misunderstanding your post, as "cost" in Game_BattleAlgorithm appears to be the damage result, rather than the "skill cost".
Name of the game: Ocean OI (https://tunditur-unda.itch.io/ocean-oi)
Player platform: Windows, tested on 0.7.0 and Continuous Build
Attach files: Ocean OI EasyRPG GitHub Issue.zip
Describe the issue in detail and how to reproduce it:
I was recently using EasyRPG Player to play the RPG Maker 2000 game Ocean OI, and the developer and I realized a discrepancy in the battle system between EasyRPG Player and the original RPG_RT.
Specifically, when using an ally-targeting healing skill with the Elemental Defense property for an Element checked (image 1) and the targeted party member with an Element Rate for said Element at 0% (image 2), the party member will be healed in EasyRPG Player (image 3) but will not be healed — as intended — using the RPG_RT (image 4).
To reproduce this issue, start from the attached save file, choose "Journey onward..." to get into battle, and then use Ron's "Mandate" skill and let the result play out. (Pretty sure what the other party members do doesn't matter.)
The text was updated successfully, but these errors were encountered: