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Pixel scaling filter (hq2x, hq4x, scale2x...) #281
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👍 Using most of them in a non-gpl project would mean have to reimplement them. The general problem is, that Player is using a feature of SDL2 that just scales the tiny image to display resolution. Scaling 320x240 to 640x480 by scale2x and then scaling to 1080px height by SDL2 will likely look bad. So this would mean to implement something in the middle. |
hq4x is LGPL |
scale2x is GPL |
Another interesting filter is xBR: http://filthypants.blogspot.com.br/2012/03/xbr-vs-hqx-interpolation-filter.html |
At least one of these algorithms should be implemented as an optional post-processing filter.
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