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I can't reproduce this but there are lots of crashes with this stack trace:
Invesitigation hint: Android doesn't shutdown the engine properly. It returns from "main" but when another game is selected it just invokes "main" again without reinitializing static variables.
I can't reproduce this but there are lots of crashes with this stack trace:
Invesitigation hint: Android doesn't shutdown the engine properly. It returns from "main" but when another game is selected it just invokes "main" again without reinitializing static variables.
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