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In the Android app, if you stop a game and start another one, the game pad doesn't work anymore.
To be more precise, only the validation button seems to work.
FI I use a XBox One Controller V2, paired with bluetooth.
I have no clue on the rootcause. After a game is shutdown, you can use the gamepad in the gamebrowser activity (to navigate through games) so it seems to be a problem with SDL.
Please note that there is no implementation of gamepad linked to the android part, everything is handle by this "OS" for the gamebrowser activity, and by SDL in the game activity.
In the past, we discovered that the SDL part is not completely shutdown when a game is closed and share some information through different sessions, it's maybe linked to that.
The text was updated successfully, but these errors were encountered:
In the Android app, if you stop a game and start another one, the game pad doesn't work anymore.
To be more precise, only the validation button seems to work.
FI I use a XBox One Controller V2, paired with bluetooth.
I have no clue on the rootcause. After a game is shutdown, you can use the gamepad in the gamebrowser activity (to navigate through games) so it seems to be a problem with SDL.
Please note that there is no implementation of gamepad linked to the android part, everything is handle by this "OS" for the gamebrowser activity, and by SDL in the game activity.
In the past, we discovered that the SDL part is not completely shutdown when a game is closed and share some information through different sessions, it's maybe linked to that.
The text was updated successfully, but these errors were encountered: