From fd271d9e6904e406ffed35107e18ec2b7ba26433 Mon Sep 17 00:00:00 2001 From: Matthew Fioravante Date: Sat, 17 Aug 2019 16:17:02 -0400 Subject: [PATCH] Continuation - don't reset event loop --- src/game_interpreter.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/game_interpreter.cpp b/src/game_interpreter.cpp index b1113dc1ac8..d149e527416 100644 --- a/src/game_interpreter.cpp +++ b/src/game_interpreter.cpp @@ -373,10 +373,9 @@ void Game_Interpreter::Update(bool reset_loop_count) { result = (this->*continuation)(list[index]); } - if (result) - continue; - else + if (!result) { break; + } } if (Game_Map::GetNeedRefresh()) {