Skip to content

Commit

Permalink
Continuation - don't reset event loop
Browse files Browse the repository at this point in the history
  • Loading branch information
mateofio committed Sep 3, 2019
1 parent 5d5f55e commit fd271d9
Showing 1 changed file with 2 additions and 3 deletions.
5 changes: 2 additions & 3 deletions src/game_interpreter.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -373,10 +373,9 @@ void Game_Interpreter::Update(bool reset_loop_count) {
result = (this->*continuation)(list[index]);
}

if (result)
continue;
else
if (!result) {
break;
}
}

if (Game_Map::GetNeedRefresh()) {
Expand Down

0 comments on commit fd271d9

Please sign in to comment.