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index 393f547..4188981 100644 --- a/Assets/Scripts/Data/TowerData/ChargerData.asset.meta +++ b/Assets/Scripts/Data/TowerData/ChargerData.asset.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: a826a7a08a9fbc14d8d28271a233befa +guid: cd66b7b8749790140986f3d3d77184a8 NativeFormatImporter: externalObjects: {} mainObjectFileID: 11400000 diff --git a/Assets/Scripts/Data/TowerData/ChargerData.cs b/Assets/Scripts/Data/TowerData/ChargerData.cs deleted file mode 100644 index 41ec932..0000000 --- a/Assets/Scripts/Data/TowerData/ChargerData.cs +++ /dev/null @@ -1,14 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -[CreateAssetMenu(fileName = "ChargerData", menuName = "GameData/ChargerData", order = 0)] -public class ChargerData : ScriptableObject -{ - public int cost; - public float lightRadius; - public float explodeDelay; - public float explodeTime; - public float lightLastTime; - public AnimationCurve animationCurve; -} diff --git a/Assets/Scripts/Data/TowerData/ChargerData.cs.meta b/Assets/Scripts/Data/TowerData/ChargerData.cs.meta deleted file mode 100644 index 5b91b35..0000000 --- a/Assets/Scripts/Data/TowerData/ChargerData.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: f3a6aa27307482240b87bcf90eb4f576 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/Data/TowerData/DetonationData.asset b/Assets/Scripts/Data/TowerData/DetonationData.asset index 44faf69..c5f5f01 100644 --- a/Assets/Scripts/Data/TowerData/DetonationData.asset +++ b/Assets/Scripts/Data/TowerData/DetonationData.asset @@ -9,14 +9,18 @@ MonoBehaviour: m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 1ca2d7a9f16f9484b875f38c4d504a36, type: 3} + m_Script: {fileID: 11500000, guid: 6e43302e418f2034dbfb7ad7a88e792d, type: 3} m_Name: DetonationData m_EditorClassIdentifier: - cost: 0 + cost: 30 + rotarySpeed: 0 + firingRate: 0 + health: 0 explodeRadius: 7 + explodeDelay: 0.2 + explodeTime: 0.7 + effectLastTime: 0 damage: 100 - explodeTime: 0.2 - explodeLastTime: 0.7 animationCurve: serializedVersion: 2 m_Curve: diff --git a/Assets/Scripts/Data/TowerData/DetonationData.asset.meta b/Assets/Scripts/Data/TowerData/DetonationData.asset.meta index 101dc1e..27c145f 100644 --- a/Assets/Scripts/Data/TowerData/DetonationData.asset.meta +++ b/Assets/Scripts/Data/TowerData/DetonationData.asset.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 152a23718c7e9704e960891566a01fef +guid: 6923b5c623a46b14f8775c7293566de1 NativeFormatImporter: externalObjects: {} mainObjectFileID: 11400000 diff --git a/Assets/Scripts/Data/TowerData/DetonationData.cs b/Assets/Scripts/Data/TowerData/DetonationData.cs deleted file mode 100644 index 8c1d222..0000000 --- a/Assets/Scripts/Data/TowerData/DetonationData.cs +++ /dev/null @@ -1,14 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -[CreateAssetMenu(fileName = "DetonationData", menuName = "GameData/DetonationData", order = 0)] -public class DetonationData : ScriptableObject -{ - public int cost; - public float explodeRadius; - public int damage; - public float explodeTime; - public float explodeLastTime; - public AnimationCurve animationCurve; -} diff --git a/Assets/Scripts/Data/TowerData/DetonationData.cs.meta b/Assets/Scripts/Data/TowerData/DetonationData.cs.meta deleted file mode 100644 index 848788e..0000000 --- a/Assets/Scripts/Data/TowerData/DetonationData.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 1ca2d7a9f16f9484b875f38c4d504a36 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/Data/TowerData/TowerData.cs b/Assets/Scripts/Data/TowerData/TowerData.cs index 965936a..71b8e3b 100644 --- a/Assets/Scripts/Data/TowerData/TowerData.cs +++ b/Assets/Scripts/Data/TowerData/TowerData.cs @@ -10,4 +10,10 @@ public class TowerData : ScriptableObject public float rotarySpeed; public float firingRate; public int health; + public float explodeRadius; + public float explodeDelay; + public float explodeTime; + public float effectLastTime; + public int damage; + public AnimationCurve animationCurve; } diff --git a/Assets/Scripts/Manager/ParaDefine.cs b/Assets/Scripts/Manager/ParaDefine.cs index c6654cb..fe4c16f 100644 --- a/Assets/Scripts/Manager/ParaDefine.cs +++ b/Assets/Scripts/Manager/ParaDefine.cs @@ -9,14 +9,28 @@ public class LitColorSetting { public LitColorSetting(Color _color, float _idensity) { - this.color = _color; - this.idensity = _idensity; + color = _color; + idensity = _idensity; } public Color color; public float idensity; } public LitColorSetting signDisableColor, signEnableColor; - public TowerData defenderData, beaconData, projectorData, parcloseData; - public DetonationData detonationData; - public ChargerData chargerData; + public TowerData defenderData, beaconData, projectorData, parcloseData, detonationData, chargerData; + public Dictionary towerData = new Dictionary(); + void Start() + { + // InitializeTowerData(); + } + public void InitializeTowerData() + { + + towerData.Add(TowerType.Defender, defenderData); + towerData.Add(TowerType.Beacon, beaconData); + towerData.Add(TowerType.Projector, projectorData); + towerData.Add(TowerType.Parclose, parcloseData); + towerData.Add(TowerType.Detonation, detonationData); + towerData.Add(TowerType.Charger, chargerData); + // Debug.Log("after add" + towerData.Count); + } } diff --git a/Assets/Scripts/Player/PlayerControl.cs b/Assets/Scripts/Player/PlayerControl.cs index 3217dc2..ee14abe 100644 --- a/Assets/Scripts/Player/PlayerControl.cs +++ b/Assets/Scripts/Player/PlayerControl.cs @@ -31,7 +31,8 @@ void GetInput() { holdingDefender = false; Destroy(holdingObject); - TowerManager.GetInstance().CreateTower( + if (BaseControl.GetInstance().CostEnergy(ParaDefine.GetInstance().defenderData.cost)) + TowerManager.GetInstance().CreateTower( TowerType.Defender, Camera.main.ScreenToWorldPoint(Input.mousePosition), Quaternion.identity); @@ -56,7 +57,8 @@ void GetInput() { holdingProjector = false; Destroy(holdingObject); - TowerManager.GetInstance().CreateTower( + if (BaseControl.GetInstance().CostEnergy(ParaDefine.GetInstance().projectorData.cost)) + TowerManager.GetInstance().CreateTower( TowerType.Projector, Camera.main.ScreenToWorldPoint(Input.mousePosition), Quaternion.identity); @@ -81,7 +83,8 @@ void GetInput() { holdingParclose = false; Destroy(holdingObject); - TowerManager.GetInstance().CreateTower( + if (BaseControl.GetInstance().CostEnergy(ParaDefine.GetInstance().parcloseData.cost)) + TowerManager.GetInstance().CreateTower( TowerType.Parclose, Camera.main.ScreenToWorldPoint(Input.mousePosition), Quaternion.identity); @@ -106,7 +109,8 @@ void GetInput() { holdingDetonation = false; Destroy(holdingObject); - TowerManager.GetInstance().CreateTower( + if (BaseControl.GetInstance().CostEnergy(ParaDefine.GetInstance().detonationData.cost)) + TowerManager.GetInstance().CreateTower( TowerType.Detonation, Camera.main.ScreenToWorldPoint(Input.mousePosition), Quaternion.identity); @@ -131,10 +135,11 @@ void GetInput() { holdingCharger = false; Destroy(holdingObject); - TowerManager.GetInstance().CreateTower( - TowerType.Charger, - Camera.main.ScreenToWorldPoint(Input.mousePosition), - Quaternion.identity); + if (BaseControl.GetInstance().CostEnergy(ParaDefine.GetInstance().chargerData.cost)) + TowerManager.GetInstance().CreateTower( + TowerType.Charger, + Camera.main.ScreenToWorldPoint(Input.mousePosition), + Quaternion.identity); } else { @@ -161,7 +166,8 @@ void GetInput() // Debug.Log(quaternion2.eulerAngles); holdingObject.transform.Find("Battery").transform.rotation = quaternion2; setDirection2 = false; - TowerManager.GetInstance().CreateTower(TowerType.Beacon, dropPos, quaternion1, quaternion2); + if (BaseControl.GetInstance().CostEnergy(ParaDefine.GetInstance().beaconData.cost)) + TowerManager.GetInstance().CreateTower(TowerType.Beacon, dropPos, quaternion1, quaternion2); holdingBeacon = false; Destroy(holdingObject); } diff --git a/Assets/Scripts/Tower/Charger/ChargerLightControl.cs b/Assets/Scripts/Tower/Charger/ChargerLightControl.cs index b419654..9681e70 100644 --- a/Assets/Scripts/Tower/Charger/ChargerLightControl.cs +++ b/Assets/Scripts/Tower/Charger/ChargerLightControl.cs @@ -18,15 +18,16 @@ public void Trigger() IEnumerator Explode() { float timer = 0; + while (timer <= ParaDefine.GetInstance().chargerData.explodeTime) { - currentRadius = ParaDefine.GetInstance().chargerData.lightRadius * + currentRadius = ParaDefine.GetInstance().chargerData.explodeRadius * ParaDefine.GetInstance().chargerData.animationCurve.Evaluate(timer / ParaDefine.GetInstance().chargerData.explodeTime); light2D.pointLightOuterRadius = circleCollider2D.radius = currentRadius; timer += Time.deltaTime; yield return null; } - yield return new WaitForSeconds(ParaDefine.GetInstance().chargerData.lightLastTime); + yield return new WaitForSeconds(ParaDefine.GetInstance().chargerData.effectLastTime); // Destroy(gameObject); Destroy(transform.parent.gameObject); } diff --git a/Assets/Scripts/Tower/Defender/DefenderControl.cs b/Assets/Scripts/Tower/Defender/DefenderControl.cs index 50ab1c6..2a84b87 100644 --- a/Assets/Scripts/Tower/Defender/DefenderControl.cs +++ b/Assets/Scripts/Tower/Defender/DefenderControl.cs @@ -31,7 +31,7 @@ public enum State // Update is called once per frame void Update() { - Debug.Log("health:" + health); + // Debug.Log("health:" + health); SearchForEnemy(); // Debug.Log(chargingState); } diff --git a/Assets/Scripts/Tower/Detonation/DetonationExplodeControl.cs b/Assets/Scripts/Tower/Detonation/DetonationExplodeControl.cs index 76b2dbf..7d09751 100644 --- a/Assets/Scripts/Tower/Detonation/DetonationExplodeControl.cs +++ b/Assets/Scripts/Tower/Detonation/DetonationExplodeControl.cs @@ -22,10 +22,10 @@ public void Trigger() IEnumerator Explode() { float timer = 0; - while (timer <= ParaDefine.GetInstance().detonationData.explodeLastTime) + while (timer <= ParaDefine.GetInstance().detonationData.explodeTime) { transform.localScale = ParaDefine.GetInstance().detonationData.explodeRadius * Vector3.one * - ParaDefine.GetInstance().detonationData.animationCurve.Evaluate(timer / ParaDefine.GetInstance().detonationData.explodeLastTime); + ParaDefine.GetInstance().detonationData.animationCurve.Evaluate(timer / ParaDefine.GetInstance().detonationData.explodeTime); timer += Time.deltaTime; yield return null; } diff --git a/Assets/Scripts/UI/GamingUI/GamingUIControl.cs b/Assets/Scripts/UI/GamingUI/GamingUIControl.cs index 2821c1e..b7ac03f 100644 --- a/Assets/Scripts/UI/GamingUI/GamingUIControl.cs +++ b/Assets/Scripts/UI/GamingUI/GamingUIControl.cs @@ -1,3 +1,4 @@ +using System; using System.Collections; using System.Collections.Generic; using System.Data; @@ -13,6 +14,7 @@ public class GamingUIControl : SingletonMono public AnimationCurve animationCurve; public float animationTime; public GameObject energyIcon; + Dictionary> towerText = new Dictionary>(); bool energyIconPlaying; // Start is called before the first frame update void Start() @@ -22,7 +24,32 @@ void Start() energyIcon = transform.Find("Energy").Find("EnergyIcon").gameObject; energyText = transform.Find("Energy").Find("EnergyText").GetComponent(); scoreText = transform.Find("ScoreText").GetComponent(); - + foreach (TowerType towerType in Enum.GetValues(typeof(TowerType))) + { + Debug.Log(towerType.ToString() + "Button"); + if (towerType == TowerType.None) + continue; + towerText.Add(towerType, new Tuple( + transform.Find("SideBar").Find(towerType.ToString() + "Button").Find("TowerName").GetComponent(), + transform.Find("SideBar").Find(towerType.ToString() + "Button").Find("TowerCost").GetComponent())); + } + if (ParaDefine.GetInstance().towerData.Count == 0) + { + ParaDefine.GetInstance().InitializeTowerData(); + } + foreach (TowerType towerType in Enum.GetValues(typeof(TowerType))) + { + if (towerType == TowerType.None) + continue; + Debug.Log(ParaDefine.GetInstance().towerData.Count); + } + foreach (TowerType towerType in Enum.GetValues(typeof(TowerType))) + { + if (towerType == TowerType.None) + continue; + towerText[towerType].Item1.text = towerType.ToString(); + towerText[towerType].Item2.text = ParaDefine.GetInstance().towerData[towerType].cost.ToString(); + } } // Update is called once per frame diff --git a/Assets/Scripts/base/BaseControl.cs b/Assets/Scripts/base/BaseControl.cs index d09762d..0705421 100644 --- a/Assets/Scripts/base/BaseControl.cs +++ b/Assets/Scripts/base/BaseControl.cs @@ -45,6 +45,13 @@ public int GetEnergy() { 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