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Action.enum.h
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//+------------------------------------------------------------------+
//| EA31337 framework |
//| Copyright 2016-2021, EA31337 Ltd |
//| https://github.com/EA31337 |
//+------------------------------------------------------------------+
/*
* This file is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file
* Includes Action's enums.
*/
#ifndef __MQL__
// Allows the preprocessor to include a header file when it is needed.
#pragma once
#endif
// Prevents processing this includes file for the second time.
#ifndef ACTION_ENUM_H
#define ACTION_ENUM_H
/* Defines action entry flags. */
enum ENUM_ACTION_ENTRY_FLAGS {
ACTION_ENTRY_FLAG_NONE = 0,
ACTION_ENTRY_FLAG_IS_ACTIVE = 1,
ACTION_ENTRY_FLAG_IS_DONE = 2,
ACTION_ENTRY_FLAG_IS_FAILED = 4,
ACTION_ENTRY_FLAG_IS_INVALID = 8
};
/* Defines action types. */
enum ENUM_ACTION_TYPE {
ACTION_TYPE_NONE = 0, // None.
ACTION_TYPE_ACTION, // Action of action.
ACTION_TYPE_EA, // EA action.
ACTION_TYPE_INDICATOR, // Order action.
ACTION_TYPE_ORDER, // Order action.
ACTION_TYPE_STRATEGY, // Strategy action.
ACTION_TYPE_TASK, // Task action.
ACTION_TYPE_TRADE, // Trade action.
ACTION_TYPE_TERMINAL, // Terminal action.
FINAL_ACTION_TYPE_ENTRY
};
/* Defines action types for Action class. */
enum ENUM_ACTION_ACTION {
ACTION_ACTION_NONE = 0, // Does nothing.
ACTION_ACTION_DISABLE, // Disables action.
ACTION_ACTION_EXECUTE, // Executes action.
ACTION_ACTION_MARK_AS_DONE, // Marks as done.
ACTION_ACTION_MARK_AS_INVALID, // Marks as invalid.
ACTION_ACTION_MARK_AS_FAILED, // Marks as failed.
ACTION_ACTION_MARK_AS_FINISHED, // Marks as finished.
FINAL_ACTION_ACTION_ENTRY
};
/* EA actions. */
enum ENUM_EA_ACTION {
EA_ACTION_DISABLE = 0, // Disables EA.
EA_ACTION_ENABLE, // Enables EA.
EA_ACTION_EXPORT_DATA, // Trigger export data.
EA_ACTION_STRATS_EXE_ACTION, // Executes strategy's set action for all.
EA_ACTION_TASKS_CLEAN, // Clean tasks.
FINAL_EA_ACTION_ENTRY
};
#endif // End: ACTION_ENUM_H