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UAV-Placement.pyproj
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UAV-Placement.pyproj
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>0021a2be-66cf-4d4a-89cd-19d0a7e14df6</ProjectGuid>
<ProjectHome>.</ProjectHome>
<StartupFile>UAV_Placement.py</StartupFile>
<SearchPath>
</SearchPath>
<WorkingDirectory>.</WorkingDirectory>
<OutputPath>.</OutputPath>
<Name>UAV-Placement</Name>
<RootNamespace>UAV-Placement</RootNamespace>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<DebugSymbols>true</DebugSymbols>
<EnableUnmanagedDebugging>false</EnableUnmanagedDebugging>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<DebugSymbols>true</DebugSymbols>
<EnableUnmanagedDebugging>false</EnableUnmanagedDebugging>
</PropertyGroup>
<ItemGroup>
<Compile Include="algorithms.py">
<SubType>Code</SubType>
</Compile>
<Compile Include="common.py" />
<Compile Include="get_location.py" />
<Compile Include="loadTexture.py" />
<Compile Include="particle.py" />
<Compile Include="shaderProg.py" />
<Compile Include="UAV_Placement.py" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\Python Tools\Microsoft.PythonTools.targets" />
<!-- Uncomment the CoreCompile target to enable the Build command in
Visual Studio and specify your pre- and post-build commands in
the BeforeBuild and AfterBuild targets below. -->
<!--<Target Name="CoreCompile" />-->
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
</Project>