-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathtest_pokemon.py
228 lines (191 loc) · 7.59 KB
/
test_pokemon.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
import pytest
from pokemon import Pokemon, Player
all_data = {'Poggers': {
'against_bug': 2,
'against_dark': 0.5,
'against_dragon': 1,
'against_electric': 1,
'against_fairy': 1,
'against_fight': 1,
'against_fire': 1,
'against_flying': 1,
'against_ghost': 1,
'against_grass': 1,
'against_ground': 1,
'against_ice': 1,
'against_normal': 1,
'against_poison': 1,
'against_psychic': 1,
'against_rock': 1,
'against_steel': 1,
'against_water': 1,
'attack': 10,
'base_egg_steps': 1,
'base_happiness': 1,
'base_total': 1,
'capture_rate': 1,
'classfication': 1,
'defense': 10,
'experience_growth': 1,
'height_m': 1,
'hp': 10,
'japanese_name': 'Poggers',
'name': 'Poggers',
'percentage_male': 1,
'pokedex_number': 1,
'sp_attack': 1,
'sp_defense': 1,
'speed': 1,
'type1': 'bug',
'type2': 'dark',
'weight_kg': 10,
'generation': 1,
'is_legendary': 0
},
'Froggers': {
'against_bug': 2,
'against_dark': 0.5,
'against_dragon': 1,
'against_electric': 1,
'against_fairy': 1,
'against_fight': 1,
'against_fire': 1,
'against_flying': 1,
'against_ghost': 1,
'against_grass': 1,
'against_ground': 1,
'against_ice': 1,
'against_normal': 1,
'against_poison': 1,
'against_psychic': 1,
'against_rock': 1,
'against_steel': 1,
'against_water': 1,
'attack': 10,
'base_egg_steps': 1,
'base_happiness': 1,
'base_total': 1,
'capture_rate': 1,
'classfication': 1,
'defense': 10,
'experience_growth': 1,
'height_m': 1,
'hp': 5,
'japanese_name': 'Froggers',
'name': 'Froggers',
'percentage_male': 1,
'pokedex_number': 1,
'sp_attack': 1,
'sp_defense': 1,
'speed': 1,
'type1': 'bug',
'type2': 'grass',
'weight_kg': 10,
'generation': 1,
'is_legendary': 0
}}
def test_pok_create():
poggers = Pokemon(all_data, 'Poggers')
assert str(poggers) == 'Poggers'
assert poggers.is_dead() is False
assert poggers.current_defense() == 10
assert poggers.current_hp() == 10
assert poggers.pok_data('against_fire') == 1
def test_none_pok_create():
poggers = Pokemon(all_data, None)
assert str(poggers) == 'None'
assert poggers.is_dead() is True
assert poggers.current_defense() is None
assert poggers.current_hp() is None
def test_pok_name():
poggers = Pokemon(all_data, 'Poggers')
assert str(poggers) == 'Poggers'
poggers.take_damage(40.0)
assert str(poggers) == 'Dead'
def test_pok_pok_data_not_used_parameter():
poggers = Pokemon(all_data, 'Poggers')
assert poggers.pok_data('is_legendary') == 0
def test_pok_set_current_hp():
poggers = Pokemon(all_data, 'Poggers')
poggers.set_current_hp(7.0)
assert poggers.current_hp() == 7.0
def test_pok_defend():
poggers = Pokemon(all_data, 'Poggers')
poggers.defend()
assert poggers.current_defense() == 11.0
def test_pok_defend2():
poggers = Pokemon(all_data, 'Poggers')
poggers.set_current_defense(11.0)
assert poggers.current_defense() == 11.0
def test_pok_take_damage():
poggers = Pokemon(all_data, 'Poggers')
poggers.take_damage(5)
assert poggers.current_hp() == 5
def test_pok_attack_normal(monkeypatch):
def not_rand(a, b):
return 100
monkeypatch.setattr('pokemon.random.randint', not_rand)
poggers1 = Pokemon(all_data, 'Poggers')
poggers2 = Pokemon(all_data, 'Poggers')
poggers1.attack(poggers2)
assert poggers2.current_hp() == 7.6
def test_pok_attack_special1(monkeypatch):
def not_rand(a, b):
return 100
monkeypatch.setattr('pokemon.random.randint', not_rand)
poggers1 = Pokemon(all_data, 'Poggers')
poggers2 = Pokemon(all_data, 'Poggers')
poggers1.attack(poggers2, 1)
assert poggers2.current_hp() == 5.2
def test_pok_attack_special2(monkeypatch):
def not_rand(a, b):
return 100
monkeypatch.setattr('pokemon.random.randint', not_rand)
poggers1 = Pokemon(all_data, 'Poggers')
poggers2 = Pokemon(all_data, 'Poggers')
poggers1.attack(poggers2, 2)
assert poggers2.current_hp() == 8.8
def test_pok_dies():
poggers = Pokemon(all_data, 'Poggers')
poggers.take_damage(16)
assert poggers.current_hp() == 0
assert poggers.is_dead() is True
def test_pok_dies2():
poggers = Pokemon(all_data, 'Poggers')
poggers.death()
assert poggers.is_dead() is True
def test_player_creation():
player1 = Player(all_data, "Jacek", ['Poggers', 'Froggers'])
player2 = Player(all_data, "Andrzej", ['Froggers', 'Poggers'], player1)
player1.set_enemy(player2)
assert str(player1) == 'Jacek'
assert str(player2) == 'Andrzej'
assert str(player1.pokemon(1)) == 'Poggers'
assert str(player1.pokemon(2)) == 'Froggers'
assert str(player1.enemy()) == 'Andrzej'
def test_player_some_pokemons_alive():
player1 = Player(all_data, "Jacek", ['Poggers', 'Froggers'])
player2 = Player(all_data, "Andrzej", ['Froggers', 'Poggers'], player1)
player1.set_enemy(player2)
player2.pokemon(1).take_damage(30)
player2.pokemon(2).take_damage(30)
assert player1.some_pokemons_alive() is True
assert player2.some_pokemons_alive() is False
def test_player_change_current1():
player1 = Player(all_data, "Jacek", ['Poggers', 'Froggers'])
player1.pokemon(2).take_damage(30)
assert player1.change_current(1) == 3
assert player1.change_current(2) == 2
assert player1.change_current(3) == 1
def test_player_change_current2():
player1 = Player(all_data, "Jacek", ['Poggers', 'Froggers'])
player1.change_current(2)
assert player1.current_pokemon == player1.pokemon(2)
pass
def test_player_pokemon_info():
player1 = Player(all_data, "Jacek", ['Poggers', 'Froggers'])
assert str(player1.pokemon(1)) == 'Poggers'
assert player1.pokemon(1).is_dead() is False
assert player1.pokemon(1).current_defense() == 10
assert player1.pokemon(1).current_hp() == 10
assert player1.pokemon(1).pok_data('against_fire') == 1