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committedJan 5, 2023
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
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‎COPYRIGHT.txt

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@@ -43,8 +43,8 @@ Source: https://github.com/godotengine/godot
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Files: *
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Comment: Godot Engine
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Copyright: 2007-2022, Juan Linietsky, Ariel Manzur.
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2014-2022, Godot Engine contributors.
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Copyright: 2014-present, Godot Engine contributors
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2007-2014, Juan Linietsky, Ariel Manzur
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License: Expat
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Files: ./icon.png
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./core/math/convex_hull.h
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Comment: Bullet Continuous Collision Detection and Physics Library
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Copyright: 2011, Ole Kniemeyer, MAXON, www.maxon.net
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2007-2022, Juan Linietsky, Ariel Manzur.
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2014-2022, Godot Engine contributors.
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2014-present, Godot Engine contributors
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2007-2014, Juan Linietsky, Ariel Manzur
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License: Expat and Zlib
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Files: ./platform/android/java/lib/aidl/com/android/*
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Files: ./scene/animation/easing_equations.h
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Comment: Robert Penner's Easing Functions
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Copyright: 2001, Robert Penner
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2007-2022 Juan Linietsky, Ariel Manzur.
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2014-2022 Godot Engine contributors.
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2014-present, Godot Engine contributors
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2007-2014, Juan Linietsky, Ariel Manzur
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License: Expat
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Files: ./servers/physics_3d/collision_solver_3d_sat.cpp
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./servers/physics_3d/shape_3d_sw.h
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Comment: Bullet Continuous Collision Detection and Physics Library
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Copyright: 2003-2008, Erwin Coumans
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2007-2022, Juan Linietsky, Ariel Manzur.
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2014-2022, Godot Engine contributors.
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2014-present, Godot Engine contributors
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2007-2014, Juan Linietsky, Ariel Manzur
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License: Expat and Zlib
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Files: ./servers/physics_3d/joints/cone_twist_joint_3d_sw.cpp
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./servers/physics_3d/joints/cone_twist_joint_3d_sw.h
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Comment: Bullet Continuous Collision Detection and Physics Library
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Copyright: 2007, Starbreeze Studios
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2007-2022, Juan Linietsky, Ariel Manzur.
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2014-2022, Godot Engine contributors.
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2014-present, Godot Engine contributors
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2007-2014, Juan Linietsky, Ariel Manzur
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License: Expat and Zlib
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Files: ./servers/rendering/renderer_rd/shaders/ss_effects_downsample.glsl

‎LICENSE.txt

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Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.
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Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).
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Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md).
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Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal

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