Releases: DimensionalDevelopment/VanillaFix
Releases · DimensionalDevelopment/VanillaFix
untagged-d8e62ad26db9b4f94e29
Disable initial chunk load to improve world creation speed
untagged-f60d665766f4a6b7cf83: Fix incompatibilities with CustomMainMenu and ReplayMod
- Fixes #90 - Fixes #91
untagged-f5f292ac9f6bfb1ed3cc
Localize the fixes enabled config section
untagged-ad9e40f6569566178968: Minor changes in en_us.lang
Just some minor fixes and changes.
1.0.9
Removed features:
- Removed the block and item ID limit fixes and moved them to a new mod called JustEnoughIDs.
New features:
- Made each part of the mod disableable (Animated Textures Fix, Crash Improvements, Bug Fixes, Debug Tools)
- Added config option to disable the "Back to Main Menu" button, for paranoid modpack authors (please use this rather than disabling all crash improvements, to allow users see which mods caused the crash and be able to easily get a paste link)
- Reinitialize the graphics state and clear all BufferBuilders to make sure graphics work properly after a crash
- Added support for Avaritia's animated textures
Bugs fixed:
- Fixed incompatibility with Sponge
- Fixed incompatibility with Chisel & Bits, and a few other mods
- Fixed server-side crash (trying to make a warning notification)
IMPORTANT: If you has more than 4096 block IDs, were using a previous version of VanillaFix, and weren't using NotEnoughIDs, then you will need to install JustEnoughIDs before upgrading!
untagged-636f8f3bfdfd82fcee6b
Add support for Avaritia animations
untagged-2d4d7666229e78495d08: Reset graphics, bufferbuilders, and TESR dispatcher after crash
untagged-e4bced28bd25d91a7e4c
Change the ID format in getStateId and getStateById for blocks with I…
untagged-bd47a120d8cf3bb24e0b: Mixin Configurability has arrived
Now you can disable any and all fixes you don't like, but why would you do that anyway? [#10](https://github.com/DimensionalDevelopment/VanillaFix/issues/10) done the way that we wanted to do it :P
untagged-8294d34a0152c62f84ae
Remove the ID limit fixes