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Describe the bug
You are able to run with your weapon out and hit people with it. Sometimes the weapon is invisible.
To Reproduce
Steps to reproduce the behavior:
Go to settings
Click on 'controller' and disable controller grip
If you click grip twice really fast your hand appears to be flat with the weapon in your hand
Expected behavior
You should not be able to run with weapons still usable to damage. Dual-wielding should do less damage per weapon. Speed should not stack.
Additional context
When dual-wielding using the glitch the game does not count it as dual-wielding, which makes you do normal damage on headshots. (44 damage on headshot when dual-wielding [with glitch])You can also move faster with dual-wielding 1 hand ax with the glitch.
The text was updated successfully, but these errors were encountered:
I think this is fixed in the next update. It's probably being caused by the server not seeing the weapon in your hand and therefore giving the go-ahead to start sprinting. We've reconsolidated the way we handle server to client gripping information to increase speed and stability of grip sync which should fix this, if not make it a lot harder.
Describe the bug
You are able to run with your weapon out and hit people with it. Sometimes the weapon is invisible.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
You should not be able to run with weapons still usable to damage. Dual-wielding should do less damage per weapon. Speed should not stack.
Screenshots and/or Videos
Dawnarob has a video of someone using the glitch.
https://www.youtube.com/watch?v=GIriIEvrsAw
Platform:
Oculus Rift S - Steam
Additional context
When dual-wielding using the glitch the game does not count it as dual-wielding, which makes you do normal damage on headshots. (44 damage on headshot when dual-wielding [with glitch])You can also move faster with dual-wielding 1 hand ax with the glitch.
The text was updated successfully, but these errors were encountered: