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scale dependent rendering, rather than clustering #47

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mikelmaron opened this issue Aug 24, 2016 · 1 comment
Open

scale dependent rendering, rather than clustering #47

mikelmaron opened this issue Aug 24, 2016 · 1 comment

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@mikelmaron
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Rather than clustering, use scale dependent / semi-transparent circles to mark locations. I find the clustering distracting; realize this may be a personal preference!

If sticking with clustering, suggest turning off animation, find that confusing too

@wboykinm
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wboykinm commented Sep 5, 2016

Would love to see a prototype if anyone is up for trying it. It's a tricky balance to make sure something like this doesn't turn into a heatmap.

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