From 741464b55528ea149172d200874ee903fcd8150f Mon Sep 17 00:00:00 2001 From: Monotheonist <182929384+Monotheonist@users.noreply.github.com> Date: Thu, 7 Nov 2024 06:22:25 -0400 Subject: [PATCH] Make infectious anomalies produce glimmer (#2109) * Let's try it out. * I hope this works like I think it does, I'm really walking in this blind. * Adding type:psionic to the equation --- .../Structures/Specific/Anomaly/anomaly_injections.yml | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomaly_injections.yml b/Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomaly_injections.yml index f1e535f15b4..44a3861a5e1 100644 --- a/Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomaly_injections.yml +++ b/Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomaly_injections.yml @@ -9,6 +9,9 @@ - type: ActionGrant actions: - ActionAnomalyPulse + - type: Psionic #Nyano - Summary: makes psionic on creation. + - type: GlimmerSource #Nyano - Summary: makes this a potential source of Glimmer. Note, I hope this works like I think it does. + active: false - type: entity parent: AnomalyInjectionBase