diff --git a/Content.Server/Execution/ExecutionSystem.cs b/Content.Server/Execution/ExecutionSystem.cs index 25491127b1d..08cbd9bf1be 100644 --- a/Content.Server/Execution/ExecutionSystem.cs +++ b/Content.Server/Execution/ExecutionSystem.cs @@ -41,7 +41,7 @@ public sealed class ExecutionSystem : EntitySystem [Dependency] private readonly GunSystem _gunSystem = default!; private const float GunExecutionTime = 6.0f; - private const float DamageModifier = 9.0f; + private const float DamageModifier = 18.0f; // DeltaV - Raised damage x2 over the original 9.0f /// public override void Initialize()