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I want to clone how the inspect mechanics work for The Long Dark. As it’ll allow users to easily see what it will look like in-game without needing to relaunch the game everytime to make the smallest adjustments to get it right.
Right now is just the line of my thinking, it needs refinement.
Add a new button in the toolbar underneath ModComponent SDK tab.
This new button will open up a panel to slot in a prefab object.
Then clone this prefab and an existing camera prefab I made into the current scene.
The text was updated successfully, but these errors were encountered:
I want to clone how the inspect mechanics work for The Long Dark. As it’ll allow users to easily see what it will look like in-game without needing to relaunch the game everytime to make the smallest adjustments to get it right.
Right now is just the line of my thinking, it needs refinement.
The text was updated successfully, but these errors were encountered: