diff --git a/GameServer/language/EN/Language-EN.txt b/GameServer/language/EN/Language-EN.txt index a09ef54d12..07367bcc73 100644 --- a/GameServer/language/EN/Language-EN.txt +++ b/GameServer/language/EN/Language-EN.txt @@ -760,7 +760,7 @@ Scripts.Player.Guild.MotdSet: You have set the motd for the guild. Scripts.Player.Guild.NoKeep: You must have a keep before using that command. Scripts.Player.Guild.NoPlayerSelected: You must select a player. Scripts.Player.Guild.NoPlayersInAcc: There are no players from this account in your guild. -Scripts.Player.Guild.NoPrivilages: You do not have high enough privilage in the guild to use that command. +Scripts.Player.Guild.NoPrivilages: You do not have high enough privilege in the guild to use that command. Scripts.Player.Guild.NoteSet: You set your guild note to: {0} Scripts.Player.Guild.NotInYourGuild: That player is not in your guild. Scripts.Player.Guild.NotMember: You must be in a guild before you can use any guild commands. diff --git a/GameServer/packets/Client/168/RegionListRequestHandler.cs b/GameServer/packets/Client/168/RegionListRequestHandler.cs index 47d6e131d7..de8b690bed 100644 --- a/GameServer/packets/Client/168/RegionListRequestHandler.cs +++ b/GameServer/packets/Client/168/RegionListRequestHandler.cs @@ -21,7 +21,7 @@ namespace DOL.GS.PacketHandler.Client.v168 { - [PacketHandlerAttribute(PacketHandlerType.TCP, eClientPackets.RegionListRequest, "Handles sending the region overview", eClientStatus.None)] + [PacketHandler(PacketHandlerType.TCP, eClientPackets.RegionListRequest, "Handles sending the region overview", eClientStatus.None)] public class RegionListRequestHandler : IPacketHandler { public void HandlePacket(GameClient client, GSPacketIn packet) @@ -34,7 +34,6 @@ public void HandlePacket(GameClient client, GSPacketIn packet) else slot += 100; var character = client.Account.Characters.FirstOrDefault(c => c.AccountSlot == slot); - client.LoadPlayer(character); client.Out.SendRegions(); }