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Dave Green edited this page Oct 17, 2023 · 5 revisions

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Welcome to the ShapeEngine wiki!

Welcome to the Shape Engine Wiki.

Shape Engine is my custom-made engine based on the great Raylib Framework. The Main focus is being performant and only using draw functions instead of textures.

When using Shape Engine everything from Raylib is available as well. (Raylib ExamplesRaylib Cheatsheet)

Quick Access


Documentation & Getting Started

Right now there is not much information about how to use Shape Engine. Once the 1.0 version is released I will work on that so you have a point to start. The Shape Engine repository contains an Examples Project and a Demo Project. It shows you a lot of what is possible and how it is done and should help you until there is some proper documentation.

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