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I was trying out some modded tools, but dogs don't seem to use them, specifically from ProjectE mod. Could there be a way to implement something like a config file or something else to tell dogs what tools can be used in what contexts? For instance, the ProjectE's red katar, which is a combined tool (hoe, sword, shears), or maybe the trident as well (even if just melee)? The actual swords of the mod are being used by the dogs properly.
If I may take this to a slightly ridiculous place, perhaps ranged weapons/attacks could also work ([cross]bows&arrows, thrown tridents)? :D
It would be kinda fun to have dogs use Crayfish's Gun Mod's or Flan's mod's guns to snipe zombies the moment they spawn xD
But yeah, it would be nice if there was a way to tell the doggos which tools can do which functions, via (global, not per-world) config file or in some other way.
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I was trying out some modded tools, but dogs don't seem to use them, specifically from ProjectE mod. Could there be a way to implement something like a config file or something else to tell dogs what tools can be used in what contexts? For instance, the ProjectE's red katar, which is a combined tool (hoe, sword, shears), or maybe the trident as well (even if just melee)? The actual swords of the mod are being used by the dogs properly.
If I may take this to a slightly ridiculous place, perhaps ranged weapons/attacks could also work ([cross]bows&arrows, thrown tridents)? :D
It would be kinda fun to have dogs use Crayfish's Gun Mod's or Flan's mod's guns to snipe zombies the moment they spawn xD
But yeah, it would be nice if there was a way to tell the doggos which tools can do which functions, via (global, not per-world) config file or in some other way.
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