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Hi,
This is quite a simple question, is possible to use YetAnotherHttpHandler for Nintendo and Playstation Platforms.
In the past (with Unreal there was some issues using gRPC with Nintendo Switch) just want to know if this is the case.
Grpc dotnet is a C# implementation so maybe this is resolved already.
Just asking.
Thanks
The text was updated successfully, but these errors were encountered:
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Hi,
This is quite a simple question, is possible to use YetAnotherHttpHandler for Nintendo and Playstation Platforms.
In the past (with Unreal there was some issues using gRPC with Nintendo Switch) just want to know if this is the case.
Grpc dotnet is a C# implementation so maybe this is resolved already.
Just asking.
Thanks
The text was updated successfully, but these errors were encountered: