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Unity Animation Hierarchy Editor

This utility will help you refactor your Unity animations.

Place the AnimationHierarchyEditor.cs file in YourProject/Editors/ folder to make it work. Then you'll be able to open Animation Hierarchy Editor window by clicking on Window > Animation Hierarchy Editor.

The editor will work if you select an animation clip.

Fork Improvements:

  • Distinct paths will cumulate and display all together
  • Replacing a path with a path that already exists will now change properties that will be unique and ignore properties that would overlap.
  • Added Regex option for replacing paths
  • Added a reset button for replacing Paths
  • Cleaned up and simplified code
  • Polished UI