Skip to content

HTML5 Canvas on Adobe Animate CC: Tweening any object to 0 causes all objects with mouse events to not respond anymore #94

Open
@jpgmx84

Description

@jpgmx84

I reported this as a bug to Adobe. Someone at the Adobe Community suggested to submit an issue here as well. Here's the bug report:

  1. Download and open the file in Adobe Animate CC.
    buttons.zip.
  2. Select the first frame in the "as" layer in the Timeline and open the Actions panel (Window > Actions).
  3. Go to code line 59 (it is a CreateJS Tween). Change the scaleX, scaleY and alpha values to 0, instead of 0.01.
  4. Test the project (Control > Test).
  5. Click on an image. A "window" opens with some info.
  6. Click on the orange circle with an "x" at the top right corner of the canvas.
  7. Move the cursor over an image and click.

Results: The images don't respond to mouse events anymore.
Expected results: The images should respond to the mouse when over, out and when clicked.

Metadata

Metadata

Assignees

No one assigned

    Labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions