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Watch & Control
LawnMeower edited this page Sep 19, 2024
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1 revision
The Watch & Control window features a huge variety of possibilities to watch and control values in real-time.
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New Item's Type
: Select the generic type of value watch-
Integral
: Integer types -
Floats
: Floating point types -
Bool
: Boolean value -
DIP Switch
: 32-bit DIP Switch
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Add Item
: Adds a new item of the selected type to the list -
Save List
: Saves list
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Title
: Name of the entry -
Active
: Whether the view is active or not -
Int/Float Type
: Subsidiary type (not applicable for bools and DIP switches) -
Delete
: Deletes the entry -
Write
: Writes the defined value to the game instead of reading it -
Use Module
: Use the given module for pointer path -
Pointer Path
: The Address/Pointer path expression where the target value is located -
Target Addr Range
: Range the pointer path's final address must be within. Ignored if the path only consists of a single address
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Hex
: Whether to view the value as hex -
Value (no label)
: The current value as either hex or decimal -
Plot Range
: Minimum and Maximum values to be represented by the histogram -
Progress Bar/Slider
: If the View is in read mode a Progress bar will be displayed. In Write more a Slider will be available for quick value adjustment
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Value (no label)
: Current value -
Plot Range
: Minimum and Maximum values to be represented by the histogram -
Progress Bar/Slider
: If the View is in read mode a Progress bar will be displayed. In Write more a Slider will be available for quick value adjustment
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Is Set
: Whether the current boolean value is set
The top-left bit is the least significant bit of the 32-bit DIP. Each entry has a text field to describe what the flag represents