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FBSDKGamingServicesKit.podspec
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# Use the --use-libraries switch when pushing or linting this podspec
Pod::Spec.new do |s|
s.name = 'FBSDKGamingServicesKit'
s.version = '11.0.1'
s.summary = 'Official Facebook SDK for iOS to access Facebook Gaming Services'
s.description = <<-DESC
The Facebook SDK for iOS GamingKit framework provides:
* Friend Finder.
DESC
s.homepage = 'https://developers.facebook.com/docs/ios/'
s.license = { type: 'Facebook Platform License', file: 'LICENSE' }
s.author = 'Facebook'
s.platform = :ios
s.ios.deployment_target = '9.0'
s.swift_version = '5.0'
s.source = {
git: 'https://github.com/facebook/facebook-ios-sdk.git',
tag: "v#{s.version}"
}
s.weak_frameworks = 'Foundation', 'CoreGraphics'
s.requires_arc = true
s.pod_target_xcconfig = {
'GCC_PREPROCESSOR_DEFINITIONS': '$(inherited) FBSDKCOCOAPODS=1',
'OTHER_SWIFT_FLAGS': '$(inherited) -Xcc -DFBSDKCOCOAPODS',
'DEFINES_MODULE': 'YES'
}
s.source_files = 'Sources/FBSDKGamingServicesKit/**/*.{h,swift}'
s.public_header_files = 'Sources/FBSDKGamingServicesKit/**/*.h'
s.dependency 'FacebookGamingServices', "~> #{s.version}"
end