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FBAEMKit.podspec
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# Use the --use-libraries switch when pushing or linting this podspec
Pod::Spec.new do |s|
s.name = 'FBAEMKit'
s.version = '11.0.1'
s.summary = 'The kernal module for Facebook AEM solution'
s.description = <<-DESC
The Facebook SDK for iOS GamingKit framework provides:
* campaign level conversions from re-engagement ads.
DESC
s.homepage = 'https://developers.facebook.com/docs/ios/'
s.license = { type: 'Facebook Platform License', file: 'LICENSE' }
s.author = 'Facebook'
s.platform = :ios, :tvos
s.ios.deployment_target = '9.0'
s.tvos.deployment_target = '10.0'
s.source = {
git: 'https://github.com/facebook/facebook-ios-sdk.git',
tag: "v#{s.version}"
}
s.default_subspecs = 'AEM'
s.swift_version = '5.0'
s.pod_target_xcconfig = {
'GCC_PREPROCESSOR_DEFINITIONS': '$(inherited) FBSDKCOCOAPODS=1',
'DEFINES_MODULE': 'YES',
}
s.subspec 'AEM' do |ss|
ss.dependency 'FBSDKCoreKit_Basics', "~> #{s.version}"
ss.source_files = 'Sources/FBAEMKit/**/*.{h,m}'
end
end