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Cloning/copying textures causes crash on switch build #3

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RealWilliamWells opened this issue Apr 6, 2022 · 1 comment
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@RealWilliamWells
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This was encountered during the development of Final Forest

@RealWilliamWells RealWilliamWells changed the title Cloning/copying textures causes cause on switch build Cloning/copying textures causes crash on switch build Apr 6, 2022
@RealWilliamWells
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Example using WizEngine:

sf::Texture testTexture = *getAssets().get(GameAssets::LOGO);

This will cause a crash on the switch. Where getAssets().get(GameAssets::LOGO); is dereferenced and then is copied into testTexture.

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