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Merge pull request #6 from CodeFactoryLLC/StandardNDF
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Standard NDF initial release
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sgiffinlcd authored Jun 7, 2023
2 parents cc6b2a7 + 771f4bc commit 26b5ab5
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{CF0F98B6-E6C9-4BBA-B61F-20E00260676F}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>CodeFactory.Automation.Standard.NDF.Logic</RootNamespace>
<AssemblyName>CodeFactory.Automation.Standard.NDF.Logic</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<StartAction>Program</StartAction>
<StartProgram Condition="'$(DevEnvDir)' != ''">$(DevEnvDir)devenv.exe</StartProgram>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="CodeFactory.WinVs.SDK" Version="2.23157.1-PreRelease" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="System.Xaml" />
<Reference Include="WindowsBase" />
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target> -->
</Project>
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using CodeFactory.WinVs;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("CodeFactory.Automation.Standard.NDF.Logic")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CodeFactory.Automation.Standard.NDF.Logic")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("cf0f98b6-e6c9-4bba-b61f-20e00260676f")]

// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyCFEnvironment("CFVSW")]
[assembly: AssemblyCFSdkVersion("2.23157.0.1")]
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using CodeFactory.WinVs;
using CodeFactory.WinVs.Commands;
using CodeFactory.WinVs.Commands.SolutionExplorer;
using CodeFactory.WinVs.Logging;
using CodeFactory.WinVs.Models.CSharp;
using CodeFactory.WinVs.Models.CSharp.Builder;
using CodeFactory.WinVs.Models.ProjectSystem;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CodeFactory.Automation.Standard.Logic;

namespace CodeFactory.Automation.Standard
{
/// <summary>
/// Code factory command for automation of a C# document when selected from a project in solution explorer.
/// </summary>
public class AddMissingMembers : CSharpSourceCommandBase
{
private static readonly string commandTitle = "Add Missing Interface Members";
private static readonly string commandDescription = "Adds interface members that are missing from the implementation of the class.";

/// <summary>
/// Name of the Microsoft logging library.
/// </summary>
private const string MicrosoftLoggingNamespace = "Microsoft.Extensions.Logging";

#pragma warning disable CS1998

/// <inheritdoc />
public AddMissingMembers(ILogger logger, IVsActions vsActions) : base(logger, vsActions, commandTitle, commandDescription)
{
//Intentionally blank
}

#region External Configuration

/// <summary>
/// The fully qualified name of the command to be used with configuration.
/// </summary>
public static string Type = typeof(AddMissingMembers).FullName;

/// <summary>
/// Loads the external configuration definition for this command.
/// </summary>
/// <returns>Will return the command configuration or null if this command does not support external configurations.</returns>
public override ConfigCommand LoadExternalConfigDefinition()
{
return null;
}
#endregion

#region Overrides of VsCommandBase<IVsCSharpDocument>

/// <summary>
/// Validation logic that will determine if this command should be enabled for execution.
/// </summary>
/// <param name="result">The target model data that will be used to determine if this command should be enabled.</param>
/// <returns>Boolean flag that will tell code factory to enable this command or disable it.</returns>
public override async Task<bool> EnableCommandAsync(VsCSharpSource result)
{
//Result that determines if the command is enabled and visible in the context menu for execution.
bool isEnabled = false;

try
{
//Getting the first class in the source code file.
var sourceClass = result.SourceCode?.Classes?.FirstOrDefault();

//enable if only a class was found.
isEnabled = sourceClass != null;

//If enabled if no interface members are missing then do not show.
if (isEnabled) isEnabled = sourceClass.GetMissingInterfaceMembers().Any();

}
catch (Exception unhandledError)
{
_logger.Error($"The following unhandled error occurred while checking if the solution explorer C# document command {commandTitle} is enabled. ",
unhandledError);
isEnabled = false;
}

return isEnabled;
}

/// <summary>
/// Code factory framework calls this method when the command has been executed.
/// </summary>
/// <param name="result">The code factory model that has generated and provided to the command to process.</param>
public override async Task ExecuteCommandAsync(VsCSharpSource result)
{
try
{
//Getting the hosting project
var project = await result.GetHostingProjectAsync()
?? throw new CodeFactoryException($"Cannot load the project information for C# source code file '{result.Name}' cannot add members.");

var references = await project.GetProjectReferencesAsync();

var hasLogging = references.Any(r => r.Name.StartsWith(MicrosoftLoggingNamespace));

var sourceClass = result?.SourceCode?.Classes?.FirstOrDefault()
?? throw new CodeFactoryException(
"The class could not be loaded cannot add members.");

var updatedClass = await VisualStudioActions.AddMissingMembersStandardAsync(result.SourceCode, sourceClass, hasLogging);

}
catch (Exception unhandledError)
{
_logger.Error($"The following unhandled error occurred while executing the solution explorer C# document command {commandTitle}. ",
unhandledError);

}

}

#endregion
}
}
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{DF91E081-52B7-4698-AB4A-9ABAE2DBEEBE}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>CodeFactory.Automation.Standard.NDF</RootNamespace>
<AssemblyName>CodeFactory.Automation.Standard.NDF</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<StartAction>Program</StartAction>
<StartProgram Condition="'$(DevEnvDir)' != ''">$(DevEnvDir)devenv.exe</StartProgram>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="CodeFactory.WinVs.SDK" Version="2.23157.1-PreRelease" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="System.Xaml" />
<Reference Include="WindowsBase" />
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target> -->
</Project>
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@@ -0,0 +1,39 @@
using CodeFactory.WinVs;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("CodeFactory.Automation.Standard.NDF")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CodeFactory.Automation.Standard.NDF")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("df91e081-52b7-4698-ab4a-9abae2dbeebe")]

// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyCFEnvironment("CFVSW")]
[assembly: AssemblyCFSdkVersion("2.23157.0.1")]
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